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Suggestion expand vuln hours

SayreSlayer

Well-Known Member
Muted
Current vuln times make it so many players won't be able to fight in conquest for literal months because the continent they're on has vuln hours that don't favor them. No one wants to stay up till 2am for minecraft. Doubling or atleast increasing vuln to 12 hours would allow euro/au/asians and na's to have a chance at coming to fights.
 
5 voters
I feel as though the solution to this problem is just to make the the possibly vulnerability hours favor both NA/EU (pretty much Crypt's solution). I think that the vulnerability lengths are fine as it is, and forces people's windows to overlap with each other, which is necessary for fights to take place.
but than there are some such as Qfu who live in Asia. It would be a bit biased towards the western folk but in the end, if thats the best solution, asians, aussies, kiwis and more will probably understand ¯\_(ツ)_/¯
 
but than there are some such as Qfu who live in Asia. It would be a bit biased towards the western folk but in the end, if thats the best solution, asians, aussies, kiwis and more will probably understand ¯\_(ツ)_/¯
It is unfortunate, however, it's the reality that people will have to deal with. There isn't much to be done about it either until Loka can grow a Asian playerbase.
 
but than there are some such as Qfu who live in Asia. It would be a bit biased towards the western folk but in the end, if thats the best solution, asians, aussies, kiwis and more will probably understand ¯\_(ツ)_/¯
i tried to bring asians to counter this but any chinamen i brought couldnt play cuz anti vpn or lag
 
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