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Suggestion expand vuln hours

Silver911

Well-Known Member
Slicer
I feel as though the solution to this problem is just to make the the possibly vulnerability hours favor both NA/EU (pretty much Crypt's solution). I think that the vulnerability lengths are fine as it is, and forces people's windows to overlap with each other, which is necessary for fights to take place.
but than there are some such as Qfu who live in Asia. It would be a bit biased towards the western folk but in the end, if thats the best solution, asians, aussies, kiwis and more will probably understand ¯\_(ツ)_/¯
 

FoxyBearGames

Well-Known Member
Guardian
but than there are some such as Qfu who live in Asia. It would be a bit biased towards the western folk but in the end, if thats the best solution, asians, aussies, kiwis and more will probably understand ¯\_(ツ)_/¯
It is unfortunate, however, it's the reality that people will have to deal with. There isn't much to be done about it either until Loka can grow a Asian playerbase.
 

SayreSlayer

Well-Known Member
Muted
but than there are some such as Qfu who live in Asia. It would be a bit biased towards the western folk but in the end, if thats the best solution, asians, aussies, kiwis and more will probably understand ¯\_(ツ)_/¯
i tried to bring asians to counter this but any chinamen i brought couldnt play cuz anti vpn or lag
 
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