Hey all!
I assume this has a reason it is not currently implemented, but I can’t figure out why. Regardless, I want to at least raise some discussion about it.
When a Town falls, a message appears in chat saying something to the effect of “A Town has fallen!” There is no mention of which Town it was, or even which continent it was on. This seems problematic to me, because it means only the very involved, very attentive regulars of the server will have a chance to raid the Town’s loot - and that’s only if they happen to be online when it happens - because everyone else has to randomly guess which Town fell.
The only potential reason I can see for not including basic information on which Town fell is to encourage natural discovery over frantic raiding, but this has its issues. As it stands, Towns that fall are still raided very quickly after they fall due to older players finding ways to tell which Town it was by using glitches on the Dynmap or other means. Newer or less involved players have no chance of getting to loot the Town, and natural discovery of said Town won’t happen, because as stated before, old players have their ways of getting to dead Towns fast.
Giving the Town name, continent, and/or coordinates would, in my opinion, allow new and less involved players to have a chance at finding some awesome loot and getting the thrill of danger that comes with a Town being swarmed with raiders. What do you think?
I assume this has a reason it is not currently implemented, but I can’t figure out why. Regardless, I want to at least raise some discussion about it.
When a Town falls, a message appears in chat saying something to the effect of “A Town has fallen!” There is no mention of which Town it was, or even which continent it was on. This seems problematic to me, because it means only the very involved, very attentive regulars of the server will have a chance to raid the Town’s loot - and that’s only if they happen to be online when it happens - because everyone else has to randomly guess which Town fell.
The only potential reason I can see for not including basic information on which Town fell is to encourage natural discovery over frantic raiding, but this has its issues. As it stands, Towns that fall are still raided very quickly after they fall due to older players finding ways to tell which Town it was by using glitches on the Dynmap or other means. Newer or less involved players have no chance of getting to loot the Town, and natural discovery of said Town won’t happen, because as stated before, old players have their ways of getting to dead Towns fast.
Giving the Town name, continent, and/or coordinates would, in my opinion, allow new and less involved players to have a chance at finding some awesome loot and getting the thrill of danger that comes with a Town being swarmed with raiders. What do you think?