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I feel just having all types of explosions do the same damage no matter what they are might be a good idea, it's just how you're able to use them that differs between them which I think may be a good idea so yerwhile we're on the topic can they have their explosion adjusted to work like end crystals, feels like no matter how far away from a landmine you are, horizontally or vertically, you take a set amount of 9 hearts of true damage. would be cooler to take less damage the farther away you are to make disarming them from a distance viable, say, 1 or 2 hearts of true damage instead, while still punishing stepping on them.
Yea there a bit under powered rn i think they need to just nuke the planetLandmines need buffed.
personally i think they need to reset the server everytime one is stepped onYea there a bit under powered rn i think they need to just nuke the planet