McWetPaper
New Member
Tridents were first added to Minecraft in 1.13, and still on Loka there is no way to get them. Now obviously there is reasons for that, as adding the trident would allow for the use of the Riptide III enchantment, which would heavily make running a lot easier and overall would cause a lot of issues as a whole. I obviously dont know if that is the reason its not implemented but one can assume.
This is just a general idea I was thinking of for a while as I think the function of the Trident is really cool as a weapon rather than as a piece of movement, similar to how the Spear's damage function is really cool but the Lunge is often seen as annoying/hard to deal with. Its not 1-1 but its a similar situation
Obtaining the Trident
The easy way of obtaining it would be via a craft (Examples from other servers attached), which could be anything in the game currently but should definitely involve a price to it, an immediate thought in my mind is a Diamond Block as the center or some sort of similar idea, this could also use other aquatic items such as Prismarine shards to make it somewhat more rare.


Alternatively, there are also other ways it could be implemented, like via an Aquatic/Ocean dungeon similar to the Deep Dark, which would also add a bunch more ease of access to the currently very rare Ocean Monument blocks. I feel like this is a very cool way to get 2 birds with 1 stone and make a small but meaningful contribution. This will be difficult as coding a dungeon is probably very difficult, but would be quite cool.
Is this even practical
Anyone who's played a survival server knows the Trident is generally not used in PvP as it is primarily only useful for traversing terrain and oceans. The part that makes the trident interesting is that its a throwable object, similar to principle of snowballs and eggs, with a charge factor that determines how far it goes, similar to the bow. Hitting someone with a trident does little to no damage though, which would make it very bad in combat
My suggestion for this is the following
- Buff Damage that the Trident Does (Value to be Determined By Staff)
- Trident does more damage when thrown from water or while player is in water (This could be via impaling enchantment)
- Mutator Idea: (Feel the Thunder) - A thunderstorm channels the tile in which Tridents (with channeling) will do increased damage on impactThese of course are just some ideas, but I think if implemented correctly it can make it a very useful item in combat, and maybe it will be more niche, and strategies can be discovered with it
I think Loka should give the Trident a chance, due to it not being overly broken (Like the Mace) and allowing a unique playstyle to be introduced to Conquest pvp

This is just a general idea I was thinking of for a while as I think the function of the Trident is really cool as a weapon rather than as a piece of movement, similar to how the Spear's damage function is really cool but the Lunge is often seen as annoying/hard to deal with. Its not 1-1 but its a similar situation
Obtaining the Trident
The easy way of obtaining it would be via a craft (Examples from other servers attached), which could be anything in the game currently but should definitely involve a price to it, an immediate thought in my mind is a Diamond Block as the center or some sort of similar idea, this could also use other aquatic items such as Prismarine shards to make it somewhat more rare.


Alternatively, there are also other ways it could be implemented, like via an Aquatic/Ocean dungeon similar to the Deep Dark, which would also add a bunch more ease of access to the currently very rare Ocean Monument blocks. I feel like this is a very cool way to get 2 birds with 1 stone and make a small but meaningful contribution. This will be difficult as coding a dungeon is probably very difficult, but would be quite cool.
Is this even practical
Anyone who's played a survival server knows the Trident is generally not used in PvP as it is primarily only useful for traversing terrain and oceans. The part that makes the trident interesting is that its a throwable object, similar to principle of snowballs and eggs, with a charge factor that determines how far it goes, similar to the bow. Hitting someone with a trident does little to no damage though, which would make it very bad in combat
My suggestion for this is the following
- Buff Damage that the Trident Does (Value to be Determined By Staff)
- Trident does more damage when thrown from water or while player is in water (This could be via impaling enchantment)
- Mutator Idea: (Feel the Thunder) - A thunderstorm channels the tile in which Tridents (with channeling) will do increased damage on impactThese of course are just some ideas, but I think if implemented correctly it can make it a very useful item in combat, and maybe it will be more niche, and strategies can be discovered with it
I think Loka should give the Trident a chance, due to it not being overly broken (Like the Mace) and allowing a unique playstyle to be introduced to Conquest pvp
