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factualanyone saying yes has not had 30 people warping in their towns
one fight. This also doesn't account for the fact that people gank all day which requires AI's, grind which also requires AI's, and other activities that require AI's.I mean, you shouldn't be the only person grinding for your town, that's messed up man and not the way team work server should be played .
And like I said in the above, one Nyx run can yield a stack and a half of AI. Let's take this fight for example, this is probably on the larger sides of fights and resources consumed. If you had two players purchase two stacks of AIs that's this fight done. I think there's an issue with possible ways to collect AI though.
I say two players because at the market price for what a Nyx quest rewards go for you can definitely cover this fight with only two people doing the quest.
No I'll be using the door.So...
If this does get accepted, half the community is going to want my head...
did you also happen to spend 2 shulkers of cores on ais an hour before posting this?Ancient Ingots are currently worth 32 shards, and Lenrith is a business man. He can see that the Lokan Shard is highly inflated and that 32 shards is literally nothing in the terms of the Lokan economy, everything else on the market rose, beacons, wood, shulkers. So why shouldn't the items entities give players?
Actually, why not increase the prices of all items that are given by entities?
So what Im saying is to increase AI price to a core a pop, or maybe 48 a pop. What are your thoughts?
You think I'm that rich? You clearly over estimate my wealthdid you also happen to spend 2 shulkers of cores on ais an hour before posting this?
or dug any large area. ever.anyone saying yes has not had 30 people warping in their towns
or dug any large area. ever.
the sheer amount of AIs that i went throughAlright buster that's about enough.
At 32 a pop no lessthe sheer amount of AIs that i went through
At 32 a pop no less
YessirDecrease to 16 shards per AI