this might be a hot take or an opinion most of you don't agree with. But I'd like to say that new towns in kalros, all I've known, either make them in southern side, or because they couldn't find a good spot in other 2 continents. Currently kalros has the most tiles that are not "pvp-friendly", by pvp friendly I mean it's awkward to pvp there, close to "impossible" or "unfun". It's completely reasonable since big mountains with ton of snow and every part of the land being uneven because of the snow layers + mountains just makes things complicated, and people also do NOT like fighting on ice, it's not exactly fun. I personally think that following biomes need a rework (after I scouted every single biome on Kalros AND I've fought in all of them):
1) Ice Wastes; reason: too much ice, too much snow, u either fall in snow too often or you glide on ice
2) Ice Mountains; reason: 80% of tile being snowy mountain, so completely uneven
3) Ice Taiga; (least problematic but still) reason: too much gliding on ice and falling in snow
don't get me wrong, I love biomes itself, they are gorgeous and very cool, but I'm sure we can make it gorgeous AND pvp-friendly, this discussion is based on the fact that loka's main focus is PvP, assuming if not every, but at least 80% of total tiles should be pvp-friendly, haven't seen a town in northern Kalros for so long, but I do understand why
one of the solutions could possible be adding more solid blocks that subtitute Ice or (if possible) make ice blocks into solid blocks, don't know how that would be possible though
1) Ice Wastes; reason: too much ice, too much snow, u either fall in snow too often or you glide on ice
2) Ice Mountains; reason: 80% of tile being snowy mountain, so completely uneven
3) Ice Taiga; (least problematic but still) reason: too much gliding on ice and falling in snow
don't get me wrong, I love biomes itself, they are gorgeous and very cool, but I'm sure we can make it gorgeous AND pvp-friendly, this discussion is based on the fact that loka's main focus is PvP, assuming if not every, but at least 80% of total tiles should be pvp-friendly, haven't seen a town in northern Kalros for so long, but I do understand why
one of the solutions could possible be adding more solid blocks that subtitute Ice or (if possible) make ice blocks into solid blocks, don't know how that would be possible though