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Suggestion make RI lose ALL unstable items

-1 there is no inflation happening
50% the person who dies keep
50% the person who kills them keep

the money is already made
yeah it isnt causing inflation but why does grinding have to be this easy and safe? yellow tag alone is good enough to make it inclusive for new players, you can gear recruits and give them an elytra without any risk of them losing it all,there is no need to further make it so only 50% of ores drop and completely kill ri ganking + make grinding way too braindead easy, might as well just make it a safe zone at this point
 
cryptite already said that are plans to make red tagged RI, this change was made specifically for new players as they are the main target (as kyla said, not many rich players go to RI either way)

for many players that dont play that often RI is the only way they make money, so it's understandable that Loka want's them to stay at the server, thus why this change was implemented in the first place

when it comes to inflation, we already had RI nerfs, infested nerfs, and probably another things are coming.

don't forget to turn into today's SOTS tho, as elders will answer many questions, including those about red-tagged RI and money sinks!
 
They made it yellow tagged 50% drop because new players got discouraged when getting RI camped and killed.
Since the new RI nerfs, RED RI should be implemented like red infested with more loot
 
I agree with Capril make red RI's and leave the 50% drop rate. If you make it 100% drop rate new players will just not go RI anymore.
 
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