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No Plans to Implement Make Shulkers accessible whether or not they're covered

this is kinda lame because I know every town I've been around that's in the building process or just building in general likes to leave their shulkers out, it's convenient and a bother to go back and forth all the time, thus they put blocks on the shulkers and leave them out.

I think raiding is sorta just a reward if you come around it by luck or chance, if someone is intentionally blocking off shulkers as to prevent that I don't see why that should be changed
 
this is kinda lame because I know every town I've been around that's in the building process or just building in general likes to leave their shulkers out, it's convenient and a bother to go back and forth all the time, thus they put blocks on the shulkers and leave them out.

I think raiding is sorta just a reward if you come around it by luck or chance, if someone is intentionally blocking off shulkers as to prevent that I don't see why that should be changed
dis why shulgers exist becuz u can just pig items up inside duh shulgr and move dem wher u wand go, dond be lzy jus pig shulgr bag ub and pud insid bas, den wen ned pig ub shulkgr and pud nex to build. lzy. also dat is same reson why bein able open ches when blogd was pud in bcuz ever1 starded puddin blogs on ches so no raid, i fink gud chng add id in. puddin pops.
 
dis why shulgers exist becuz u can just pig items up inside duh shulgr and move dem wher u wand go, dond be lzy jus pig shulgr bag ub and pud insid bas, den wen ned pig ub shulkgr and pud nex to build. lzy. also dat is same reson why bein able open ches when blogd was pud in bcuz ever1 starded puddin blogs on ches so no raid, i fink gud chng add id in. puddin pops.
that's why your name say slicer and not guardian now
 
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