whats up guys,
THIS IS A SUGGESTION FOR A NEW ATTACKER MODULE!!!!!!!!!!!!!!
Modules are one of the best loka features. They add interesting gameplay mechanics and give both attackers and defenders alike options for strategies and tactics and the such. However, we have not gotten a new module in a while and I think this one would be pretty good.
minion module.

This module would spawn little goons / minions (cryptite can pick one of these names) to fight alongside the golems of the inhibitor. equipped with an axe and KB sword (they would have a 5% chance of actually using the axe, like real loka players) and they try to knock enemy players off charges. I think this module would be a new and fresh idea, though it is similar in its nature to that one radar module that spawns golems who patrol the tile (i think they are call guards? whatever, nobody knows because any of the radar modules because landmines deals 99999 damage).
SOme might say that this is too OP, but do not worry, the image above was just an idea of what it might look like. at the end of the day they are still dumb little mobs, and like with every other module, as the opposing team takes charges, the minion module would get weaker and weaker. i also think that when attackers get into core the minions should all suicide rush core like patriots.
TLDR: minion module. its for attackers. little minions. they hit enemy like golems. they should have some special ability like an axe or chance to kb hit or something interesting, and they should get weaker as the inhibitor loses charges. we have not had new modules in a long time and i think this suggestion would alteast help inspire some ideas.
leave your thoughts down belo w
THIS IS A SUGGESTION FOR A NEW ATTACKER MODULE!!!!!!!!!!!!!!
Modules are one of the best loka features. They add interesting gameplay mechanics and give both attackers and defenders alike options for strategies and tactics and the such. However, we have not gotten a new module in a while and I think this one would be pretty good.
minion module.

This module would spawn little goons / minions (cryptite can pick one of these names) to fight alongside the golems of the inhibitor. equipped with an axe and KB sword (they would have a 5% chance of actually using the axe, like real loka players) and they try to knock enemy players off charges. I think this module would be a new and fresh idea, though it is similar in its nature to that one radar module that spawns golems who patrol the tile (i think they are call guards? whatever, nobody knows because any of the radar modules because landmines deals 99999 damage).
SOme might say that this is too OP, but do not worry, the image above was just an idea of what it might look like. at the end of the day they are still dumb little mobs, and like with every other module, as the opposing team takes charges, the minion module would get weaker and weaker. i also think that when attackers get into core the minions should all suicide rush core like patriots.
TLDR: minion module. its for attackers. little minions. they hit enemy like golems. they should have some special ability like an axe or chance to kb hit or something interesting, and they should get weaker as the inhibitor loses charges. we have not had new modules in a long time and i think this suggestion would alteast help inspire some ideas.
leave your thoughts down belo w