to be fair every ai repairs 250 durability of which dia picks have 1561 meaning you'll only ever use a max of 6 unless you're TRYING to be inefficient with the seventhBUT SPARKY 7 AIS TO REPAIR A PICKAXE. People are going to buy them regardless.
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to be fair every ai repairs 250 durability of which dia picks have 1561 meaning you'll only ever use a max of 6 unless you're TRYING to be inefficient with the seventhBUT SPARKY 7 AIS TO REPAIR A PICKAXE. People are going to buy them regardless.
I was taking a guess because I have never had to repair a pick from 1 dura. So I'm pretty content. However not content with the amount of AI's it takes to repair a pickaxe.to be fair every ai repairs 250 durability of which dia picks have 1561 meaning you'll only ever use a max of 6 unless you're TRYING to be inefficient with the seventh
I agree, reduce the amount needed for all tools.It has to be consistent across all the tools my mans ._.
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Yeah but no because it'd be OP if it were different. I think the cost is justified considering it takes 30 levels at least to make a pick, plus three diamonds, plus however much you re-enchant it to make it a god pick. Also keep in mind that it needs to be balanced for something like the elytra and the sword, as well as the shield and many other tools. It's way too wide scoping to justify it to be buffed as it just doesn't make sense to do so for anything other than the pick.I agree, reduce the amount needed for all tools.
It really just makes the Balak buff crazy OP.Yeah but no because it'd be OP if it were different. I think the cost is justified considering it takes 30 levels at least to make a pick, plus three diamonds, plus however much you re-enchant it to make it a god pick. Also keep in mind that it needs to be balanced for something like the elytra and the sword, as well as the shield and many other tools. It's way too wide scoping to justify it to be buffed as it just doesn't make sense to do so for anything other than the pick.
Just make the darkroom look natural ezGood to hear especially with the dark room thing. If performance is the only reason for not allowing dark rooms that holds back tons of potential for those underground superhighways between cities.
It already does this, we're mostly just asking for a command to see if it is ready or not instead of missing the login message.The idea of a RI regen timer seems like a bad idea purely because having commands for everything like that can end up feeling quite clunky. Maybe when you log in a message in chat could tell you that the RI is ready. Alternatively, when you enter the RI it tells you how long since your last visit? The fewer commands to remember the better
reenabling redstone farms and/or mob farms?To be fair a number of things are outlawed/nerfed on Loka for performance reasons. After sharding is done, it's likely we will begin to have some conversations on things that (may) no longer need to be nerfed or be against the rules since we won't suffer the same performance losses as we once did.
I'd like to see redstone restrictions like the hopper cap/hopper minecarts lifted if the server is performant enough, mob farms would also be cool but there's no point because of the mob town perkreenabling redstone farms and/or mob farms?
I mean it used to be (and still is lmao) a perk to disable mob spawning but they just made it so it stops after a certain town level for performance issues. Also not sure why dispensers for flowers shears, etc were disabled when they didn't cause much lag at allI'd like to see redstone restrictions like the hopper cap/hopper minecarts lifted if the server is performant enough, mob farms would also be cool but there's no point because of the mob town perk
I believe the flowers ones were about how quickly you could farm flowers and destroy any semblance of an economy for them.I mean it used to be (and still is lmao) a perk to disable mob spawning but they just made it so it stops after a certain town level for performance issues. Also not sure why dispensers for flowers shears, etc were disabled when they didn't cause much lag at all
Honestly I don't think we'll ever have an answer as to why this still exists Probably something that will definitely get the axe when town perks get the bonkand still is lmao
Economy for flowers is "Bussin" - CoolkidsupaI believe the flowers ones were about how quickly you could farm flowers and destroy any semblance of an economy for them.
flower dupe? you mean right clicking a flower with a bone meal?Iirc the flower dupe really really crippled the market for any dyes since you could navigate your way to any dye using it (not saying I ever cheated )
This! So much this! The last map regeneration event filling in all tunnels, chambers, basements, highways and underground bases was a huge blow to Loka's enjoyability and wiped out too many builds that were important to server immersion and exploration.No regen of blocks under Y-25 or lower, idk what would be reasonable
- Reason: GIVE ME MORE INTERCONTINENTAL SUPERHIGHWAYS
No regen of blocks under Y-25 or lower, idk what would be reasonable
- Reason: GIVE ME MORE INTERCONTINENTAL SUPERHIGHWAYS