ceeew
New Member
Hello, I would like to ask for new maps and elo in ranked.
In most maps there are a ton of corners with very little fighting space, random obstacles, and not a lot of flat fighting ground. In some cases, there are ledges that make an avoidable situation unlivable. In the Cherry Springs map, all 3 sets of buffs can be drained just by running around. My solution to this - flat maps with little to no obstacles in the map. This will allow for clean PvP and get rid of all of the weird interactions that occur from the current maps.
As for elo, I believe this is a quality of life change that mostly everyone would enjoy. Currently, I am #1 in ranked but have no idea as to where my closest opponent is to me. Having elo will be an easy fix to this and all of the other higher rank players. I think that there should be a certain amount of elo for each rank to be obtained.
Ex.) Wood - 0-99 elo, Stone 1 100-149, Stone 2 149-199, Stone 3 199-249 etc..
<- just one example of something that can happen with a ledge encounter
In most maps there are a ton of corners with very little fighting space, random obstacles, and not a lot of flat fighting ground. In some cases, there are ledges that make an avoidable situation unlivable. In the Cherry Springs map, all 3 sets of buffs can be drained just by running around. My solution to this - flat maps with little to no obstacles in the map. This will allow for clean PvP and get rid of all of the weird interactions that occur from the current maps.
As for elo, I believe this is a quality of life change that mostly everyone would enjoy. Currently, I am #1 in ranked but have no idea as to where my closest opponent is to me. Having elo will be an easy fix to this and all of the other higher rank players. I think that there should be a certain amount of elo for each rank to be obtained.
Ex.) Wood - 0-99 elo, Stone 1 100-149, Stone 2 149-199, Stone 3 199-249 etc..