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Suggestion Pro-Raiding rule.

bloatedhippo

New Member
Hey there,

I wanted to drop a suggestion I feel that Loka has been missing out on, a lot of the rules here are very pro-defender and leave raiders with a very lackluster feel. As it is most players use pearl gates after level 22 to prevent any outside access to their base, I get the point of it as otherwise we would have the ugliest blocks of towns laying around and it would take away the overall feel that Loka has and what makes it special but there is one grievance I have that I cannot wrap my head around.

I was trying my hand at raiding a couple of towns and the time it takes to do so is very tedious with pearl restrictions and Elytra limitations, regardless, I thought it would be a fun thing to do, I approached a town I found an easy way to get over the wall, but then stopped, because once I got in, how was I getting out? The only current method of getting out of a town that you got into is by /kill if there are no other openings, this makes raiding pretty much futile as if you get in somewhere in someone's base and cant use pearls, elytra, place blocks, or mine; there is simply no way out.

I suggest that a simple way to favor both raiders and defenders alike is to leverage one item on the server called the "recall stone" and allow it to be used in enemy towns and territories. This will create an easy way for raiders to get out of a base they spent so long and hard to get into, with the loot they brought and the loot they stole still intact.

This can be with as many disadvantages as yall feel as well, like maybe the recall stone has a 2 minute warm up in enemy zones, or if you are invisible and use the stone the potion effect is removed, perhaps even have it make a really loud warping noise. Anything, we just really need something to favor raiders a tad rather than restricting them to obsoleteness. At current standing, if you want to raid, your only luck is bullying new players who have no walls or protection, as once they do have even a 4-block high wall, you have no way of raiding.

I hope this suggestion will be taken into consideration and thank you for the read.
 
4 voters
Can't use em in combat, in a town, or in a soul link fight. That's all the restrictions there have ever been.
I know those are the intended purposes… mbut the last time I used one it was way more restrictive than that. Once I get my mouse I can test it ig…
 
I know those are the intended purposes… mbut the last time I used one it was way more restrictive than that. Once I get my mouse I can test it ig…
There was a time where some were glitched and just flatout didn't work for a couple months some year(s?) ago
 
I know those are the intended purposes… mbut the last time I used one it was way more restrictive than that. Once I get my mouse I can test it ig…

These restrictions have not changed (minus adding soul link mutator one) since February of 2015 when the recall stone came out.
 
+1 honestly.

If town owners can't keep people from coming in, they should have their goodies raided. Recall Stones should work in all towns.
 
+1 because imagine spending hours to find a way into a town and seeing the enderchests have trapdoors on them
 
Everybody gangsta until the guy you trapped in your town who has all your stuff blinks out with a recall stone
as a man you need to take full accountability, if you got raided it wasn’t cause of “luck” somewhere in your building YOU made an error that caused your items to be accesible in the first place

yes skill issue
 
as a man you need to take full accountability, if you got raided it wasn’t cause of “luck” somewhere in your building YOU made an error that caused your items to be accesible in the first place

yes skill issue
Or your town members know how to lock doors (they don’t)
 
At current standing, if you want to raid, your only luck is bullying new players who have no walls or protection, as once they do have even a 4-block high wall, you have no way of raiding.
I'm not sure this suggestion would change the raiding trend. New towns/players would still be the easiest targets by far and would become easier to raid. Older players would still use pearl gates and live in bunkers, which prevents this change from having an effect.
as a man you need to take full accountability, if you got raided it wasn’t cause of “luck” somewhere in your building YOU made an error that caused your items to be accesible in the first place

yes skill issue
I'm not crazy about punishing players so much for wanting to have accessible buildings or making entering the server more difficult for new players as far as raiding is concerned.

On a separate note, I agree that recall stones could be reconsidered regarding their rarity and utility.
 
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I'm not crazy about punishing players so much for wanting to have accessible buildings or make entering the server more difficult for new players as far as raiding in concerned.
That's more of a comment for if I was having an opinion on rules or features that make raiding harder, I'm just saying it doesn't make much sense for recall stones to not be able to be used in another town
On a separate note, I agree that recall stones as an item could be reconsidered as far as their rarity and utility.
what I'm saying.
 
Everybody gangsta until the guy you trapped in your town who has all your stuff blinks out with a recall stone
I mean if you have someone trapped I feel like it should be on the town owner to keep watch over that person and make sure they don't recall stone out, recall stones have a pretty long warm-up. I honestly don't see anyone using a recall stone in a town after they've been trapped bc it would just not be realistic. The only scenario this would happen is if a raider was trapped without the owners awarence which if that's the case they should still get the free exit imo, BUT I would say this gets iffy if the raider falls into a trap that was intentionally made by the town owner. Maybe zones where recall stones aren't allowed in a town but this probably wouldn't really work either bc then people could just zone their storage etc.
 
in what situations do people use recall stones anyway

I supposed people use them when going exploring really far in another continent to get back and stuff
I could see it useful for KD warriors to use them to refill without doing /kill and refilling

I think they need more luv :recallstone:
Tbh a while back I bought ALOT of recall stones from Lurnn on the market and keep them in my echest, I use them often, one of the purposes is like you said for KD but I also use mine to get back from RI when I'm feeling particularly lazy, they also come in handy when I accidentally go to the main Zyre isle not Cove after forgetting to select it and in extreme situations where I'm being ganked particularly in RI I'll just recall stone out. But overall still I agree they deserve more love they are useful af but could be MORE useful.
 
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