Hey guys,
Currently, there is a planned cap of 30 territories within an alliance or town. Before I go into this suggestion, I would like to say that I completely understand the reasoning behind implementing the territory cap - and I agree with many of those reasons.
That said, I believe that the actual limit of 30 is too low. First and foremost, towns should not be held to the same territorial standards as entire alliances. So, if anything comes off this suggestion, I believe that there should be separate territory limits for towns and alliances.
Having the limit affect both towns and alliance, and not vary between them, is a direct nerf to alliances. Whilst I don't think that nerfing mega-alliances is completely unjustified, this cap hits them way too hard. I am worried that lowering the power of an alliance (to this degree) would make Conquest - the backbone of the server - feel stale and, in some cases, repetitive.
Additionally, I believe that the 30-tile limit would unnaturally thwart the expansion of towns, especially those within an alliance. Nothing feels worse than having your town or alliance stagnate due to artificial limits - it just isn't fun. That is why, if the limit was higher, it would still adhere to the reasons behind its implementation, but wouldn't feel restrictive or oppressive. I personally believe that 40, or 45, is more well-rounded limit.
I am open to discussion about either raising the limit, or changing it so that it won't affect both towns and alliances. Thank you.
Currently, there is a planned cap of 30 territories within an alliance or town. Before I go into this suggestion, I would like to say that I completely understand the reasoning behind implementing the territory cap - and I agree with many of those reasons.
That said, I believe that the actual limit of 30 is too low. First and foremost, towns should not be held to the same territorial standards as entire alliances. So, if anything comes off this suggestion, I believe that there should be separate territory limits for towns and alliances.
Having the limit affect both towns and alliance, and not vary between them, is a direct nerf to alliances. Whilst I don't think that nerfing mega-alliances is completely unjustified, this cap hits them way too hard. I am worried that lowering the power of an alliance (to this degree) would make Conquest - the backbone of the server - feel stale and, in some cases, repetitive.
Additionally, I believe that the 30-tile limit would unnaturally thwart the expansion of towns, especially those within an alliance. Nothing feels worse than having your town or alliance stagnate due to artificial limits - it just isn't fun. That is why, if the limit was higher, it would still adhere to the reasons behind its implementation, but wouldn't feel restrictive or oppressive. I personally believe that 40, or 45, is more well-rounded limit.
I am open to discussion about either raising the limit, or changing it so that it won't affect both towns and alliances. Thank you.