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Suggestion Rivina - Food for thought

Lurnn

Well-Known Member
Slicer
With hopefully sometime in the near future a rotation of rivi titles every 2 weeks SHOULD come to us at some stage, is it possible that in these every 2 weeks it rotates from 10v10s to 20v20s?, 15v15s? or other.

Or in general a possible overall increase to 15playersV15players, truthfully, this post comes from the fact that I feel bad for the players that can't warp to rivi due to the high competitiveness this mode has for no reason, and with an extra 5 players on each team I truly believe this would often allow to give a lot of players more of a chance to learn the server and conquest.

I understand that Rivi is meant to be more accessible for smaller towns, but at this time it isn't utilized as such and I think the possibility atleast for now or on a rotating cycle for a larger amount (not by crazy) should be allowed to participate in these fights, I don't see any good reason as to why not.
 

Tqmen

Active Member
Slicer
this is a great idea, i feel like alot of people never get the chance to showup to rivi fights, because they're maybe too new or not that experienced) everyone just puts up their best people and all the new people just look at it without getting a chance to do anything so switching this off would give more people the chance to show up to rivis and have fun conquest fights +1
 

Lurnn

Well-Known Member
Slicer
Yeah I really do feel bad for the people that can't show up because they aren't better than a current person on the warp or just cause they weren't first to get on, it allows more people to have fun playing the funny cool relaxed gamemode +1


food for thought
i fixed the title shhh
 

Lurnn

Well-Known Member
Slicer
And I would like to just preface the argument I know will come from someone

"Well don't just always warp the same best 10!!!!"

To that it's quite simple, if they have there best 10 we need ours to win usually, thus not allowing us to do this. I think we do our best in moderation to allow some less experienced players to warp to an extent where we can still win, but it's not sufficient, I wish to allow more then just 1-2 players a fight that can still allow us to win, and although it's the same issue with 15 TECHNICALLY, it would still allow for MORE wiggle room in this situation, from 1-2 players to maybe 3-4, or in the case of 20, 4-6! ( most likely far more as I doubt many alliances has 20 SUPER GOOD players available at once a lot of the time)
 
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FoxyBearGames

Well-Known Member
Guardian
Honestly making it a 15v15 might actually be the way to go just in general. I think that having more people will just allow for some more fun to be had on Rivina. Imo I think the 10v10 might work a few months to a year from now, but right now I think a 15v15 would better suit Loka.
 

Lurnn

Well-Known Member
Slicer
Perhaps the higher (highest 5) nodes get the 15v15s, but the lower ones remain 10?
This is actually a good solution for the allowing smaller towns and alliances access to rivi, I would like this idea personally.
Honestly making it a 15v15 might actually be the way to go just in general. I think that having more people will just allow for some more fun to be had on Rivina. Imo I think the 10v10 might work a few months to a year from now, but right now I think a 15v15 would better suit Loka.
Agreed but with crypts idea I think it could be more permanent.
 

FoxyBearGames

Well-Known Member
Guardian
Perhaps the higher (highest 5) nodes get the 15v15s, but the lower ones remain 10?
Now this is a good idea. This completely solves the problems we do be having with trying to have more people. I think having the high nodes be a 20v20, the medium ones 15v15, and lower ones a 10v10 would be the best solution. Honestly a 5v5 for the very smallest one might even work for the really lil guys.
 

Skuhoo

Administrator
Staff member
Elder
I dont think 5 or 10 more people is significant in alliances that warp 50+. The vast majority of players would still get left out and increasing the cap betrays the purpose of Rivina, a place where small towns can be on an equal playing field with large alliances.
 

koi0001

Well-Known Member
Guardian
a place where small towns can be on an equal playing field with large alliances.

How small we talking here?

I'm just thinking, with crypts suggestion of allowing some to be capped at 5 and others up to 10 I think it leaves good room for a town that struggles to reach decent numbers.
Perhaps the higher (highest 5) nodes get the 15v15s, but the lower ones remain 10?
 

FroggyFruit1357

Well-Known Member
Or the two alliances can vote on a player count up to something like 20v20 and if they can't come to an agreement it defaults to 10v10?
 

nerdcat

Well-Known Member
Community Rep
+1 love you ljurnie, also this would stop alliances from dueling for the 30m before the rivi fight jajaja
 

ThePigGang

Well-Known Member
Guardian
-1 I agree fully in the aspect that leaving people out isn’t any fun but if the cap is made to 15 there will still be people who are left out that wish to warp. It will still be a problem regardless if the cap is 15. I can’t think of anything else on the spot at the moment.
 

Tedzi_

Active Member
the only reason why I enjoy rivis is because it has high competitiveness. I dont think it would be the same experience in a 15v15 or 20v20. Not being able to warp to rivi is one of the reasons why I've gotten a lot better.
 
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