In order to test some upcoming Conquest updates, we're going to be opening up the Public Test Server today for all Lokans. We've done this a couple times in the past, but are changing/updating a few things on how it works so that we can try to do this a little more often.
Firstly, the PTS is not going to be up 100% of the time. Generally it stays whitelisted and is used by the admins, (mostly just me) to develop and test new features for Loka. In the past the PTS has been a 100% clone of Loka - including towns, alliances, builds, etc. This is useful to quickly test things happening in real world scenarios. However, with bringing in lots of new people to the test server, we're going to change that a bit.
In effect, the entire PTS, when in "Public Mode", will start as a 100% clean version of Loka; as though no towns had ever been made. Over time players on the PTS can make towns, join them, do whatever they want, and we will retain these changes as a separate version of Loka. Frankly, we don't want to do a clone of Loka because we don't want people using the PTS to scout enemy bases knowing nobody's actually around to kill them, prevent intelligence gathering, find vaults, etc.
So, whenever we make the PTS public, it'll be like a totally different version. To start with we're going to make a few towns (one on each continent), and possibly add the ability to forcibly join a town whenever you want, regardless of needing an invite. This will help speed the testing process up.
The first time you join the PTS, your account will be migrated from the live server. You'll start in the intro cave, but still have your same profile settings, achievements, etc as you have on live. However, what you do on the PTS will stay on the pts. Nothing you do on the PTS will reflect back on live. Here're a few things that are different on PTS for convenience:
This thread will be maintained just like the Official Update Thread as just bullet-points of the latest testing. The PTS itself will show a message upon joining that links to the latest thing we're looking to test, so you can always come here to be sure you're looking out for the right stuff.
Go Forth!
Firstly, the PTS is not going to be up 100% of the time. Generally it stays whitelisted and is used by the admins, (mostly just me) to develop and test new features for Loka. In the past the PTS has been a 100% clone of Loka - including towns, alliances, builds, etc. This is useful to quickly test things happening in real world scenarios. However, with bringing in lots of new people to the test server, we're going to change that a bit.
In effect, the entire PTS, when in "Public Mode", will start as a 100% clean version of Loka; as though no towns had ever been made. Over time players on the PTS can make towns, join them, do whatever they want, and we will retain these changes as a separate version of Loka. Frankly, we don't want to do a clone of Loka because we don't want people using the PTS to scout enemy bases knowing nobody's actually around to kill them, prevent intelligence gathering, find vaults, etc.
So, whenever we make the PTS public, it'll be like a totally different version. To start with we're going to make a few towns (one on each continent), and possibly add the ability to forcibly join a town whenever you want, regardless of needing an invite. This will help speed the testing process up.
The first time you join the PTS, your account will be migrated from the live server. You'll start in the intro cave, but still have your same profile settings, achievements, etc as you have on live. However, what you do on the PTS will stay on the pts. Nothing you do on the PTS will reflect back on live. Here're a few things that are different on PTS for convenience:
- Inhibs online in 1 minute.
- (Unless otherwise testing fight mechanics), A Tgen's core becomes accessible after destroying 1 lamp (and only takes 1 charge). Core also only has 1% and doesn't do lockdown, so it's super quick to take tgens.
- /kit - Can be used whenever to get your pot kit.
- /spawn - Can be used whenever to go back to spawn
- /town list - List the towns, like on Loka, but each has a [Join] button next to them that you can use to instantly join the town.
- Likely will be some way to just insta-join towns.
- Truce limitations generally don't exist. You can create/modify alliances whenever.
- You can make a town by yourself, and all towns are level 25 by default.
- There is no limit on attacks/defends, since fights will likely need to happen frequently.
- Towns don't die and aren't subject to activity checks. So you don't really need to pay for them.
This thread will be maintained just like the Official Update Thread as just bullet-points of the latest testing. The PTS itself will show a message upon joining that links to the latest thing we're looking to test, so you can always come here to be sure you're looking out for the right stuff.
Go Forth!
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