Wxndernut
Well-Known Member
During the most recent conquest cycle this month, the fights have been extremely laggy and just unfun in general due to the lag. Some people are blaming the amount of people that are warping to the fights. but that is just not the case. There have been larger fights than the ones taking place this month with less lag. The real problem is the number of towns on Ascalon, and the number of towns being loaded during each fight.
Currently there are forty-two towns on Ascalon: out of those forty-two towns ten of them have three actives or less. There are simply too many towns that are being kept alive just by three people logging on every few weeks. While I am not saying start going around to delete towns that aren't warping thirty people to conquest fights; towns have to be made more difficult to run and keep alive for the good of the server specifically on Ascalon. I would suggest increasing the daily upkeep cost from fifty to one hundred and possibly even the minimum actives required from three to five. Another possible solution is instead of doubling the upkeep cost when there are less than three actives in the town the upkeep cost could be tripled. Hopefully, I believe this would help eliminate some of the needless towns that are on Ascalon currently. I respect that some people just want to have a town to build on, but Loka is a pvp server and its called a town for a reason. There should be at least more than five actives in a town.
Side note: I am aware that there is some sort of town update coming, but these are just some of my ideas on how to fix lag during conquest fights.
Currently there are forty-two towns on Ascalon: out of those forty-two towns ten of them have three actives or less. There are simply too many towns that are being kept alive just by three people logging on every few weeks. While I am not saying start going around to delete towns that aren't warping thirty people to conquest fights; towns have to be made more difficult to run and keep alive for the good of the server specifically on Ascalon. I would suggest increasing the daily upkeep cost from fifty to one hundred and possibly even the minimum actives required from three to five. Another possible solution is instead of doubling the upkeep cost when there are less than three actives in the town the upkeep cost could be tripled. Hopefully, I believe this would help eliminate some of the needless towns that are on Ascalon currently. I respect that some people just want to have a town to build on, but Loka is a pvp server and its called a town for a reason. There should be at least more than five actives in a town.
Side note: I am aware that there is some sort of town update coming, but these are just some of my ideas on how to fix lag during conquest fights.