Age: 15
Current rank: Settler
Which role you are applying for: PvE Developer
Why you think you should become this role: Currently, the only way to learn about the lore of Loka would be to read books found within the library and museum or visit ruins of old towns however I want to help implement a new storyline that would teach players about the rich history of Loka through fun quests that would include puzzles, pve and adventures. While the addition of daily quests gives players a new way to grind brewing materials, they feel more like missions than quests. While doing the quests I do not get the same enjoyment from hiking across Balak as I did while I was slaying the Witch Hunter during the Halloween quest. I think that it would be awesome to see a new Lokan storyline that offers real quests that players want to do simply for the fun of it and that is what I want to help bring to Loka.
Time zone: EST
How often do you play (hours a day/week): I play Loka for around 4 hours a day however sometimes I find myself playing for the whole day when I start a new project or am grinding for my town so my hours per day/week is often inconsistent.
Favourite NPC on Loka: Melchiott because he is very generous and gives me bread everyday.
Example of a quest you would write if you were accepted: If I were to be accepted as PvE Dev I would like to write a quest in which players would help Dhanri stop the nether corruption from spreading any farther than the nether docks in Aladra. The quest would start by making players talk to an evil figure in the Dreadfort who would talk about his plans to take over Loka by corrupting the world. After, you would report back to Dhanri and inform him of the evil figures plans. Then players would be told to go to a new location in the nether that would act as the core to the Nether. Upon entering the core, players would have to do a pve battle similiar to attacking a t-gen in conquest but instead of territory protectors (iron golems) it would be Nether Wardens (nether mobs). After the battle has been won the core would overload and players would have to exit the nether. shortly after, there would be a dialogue between Dhanri and the evil figure that would then start a boss battle that would be fought on the nether docks of Aladra. After slaying the evil figure, Dhanri and the NPCs of Aladra would celebrate in the town center and give rewards to the player such as shards etc.
(also I understand this isn't a builder application however I think I could be pretty useful if something needed to be built for a quest. Below is an attached image of a bridge I originally made to be put in a builder application.
Current rank: Settler
Which role you are applying for: PvE Developer
Why you think you should become this role: Currently, the only way to learn about the lore of Loka would be to read books found within the library and museum or visit ruins of old towns however I want to help implement a new storyline that would teach players about the rich history of Loka through fun quests that would include puzzles, pve and adventures. While the addition of daily quests gives players a new way to grind brewing materials, they feel more like missions than quests. While doing the quests I do not get the same enjoyment from hiking across Balak as I did while I was slaying the Witch Hunter during the Halloween quest. I think that it would be awesome to see a new Lokan storyline that offers real quests that players want to do simply for the fun of it and that is what I want to help bring to Loka.
Time zone: EST
How often do you play (hours a day/week): I play Loka for around 4 hours a day however sometimes I find myself playing for the whole day when I start a new project or am grinding for my town so my hours per day/week is often inconsistent.
Favourite NPC on Loka: Melchiott because he is very generous and gives me bread everyday.
Example of a quest you would write if you were accepted: If I were to be accepted as PvE Dev I would like to write a quest in which players would help Dhanri stop the nether corruption from spreading any farther than the nether docks in Aladra. The quest would start by making players talk to an evil figure in the Dreadfort who would talk about his plans to take over Loka by corrupting the world. After, you would report back to Dhanri and inform him of the evil figures plans. Then players would be told to go to a new location in the nether that would act as the core to the Nether. Upon entering the core, players would have to do a pve battle similiar to attacking a t-gen in conquest but instead of territory protectors (iron golems) it would be Nether Wardens (nether mobs). After the battle has been won the core would overload and players would have to exit the nether. shortly after, there would be a dialogue between Dhanri and the evil figure that would then start a boss battle that would be fought on the nether docks of Aladra. After slaying the evil figure, Dhanri and the NPCs of Aladra would celebrate in the town center and give rewards to the player such as shards etc.
(also I understand this isn't a builder application however I think I could be pretty useful if something needed to be built for a quest. Below is an attached image of a bridge I originally made to be put in a builder application.
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