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No Plans to Implement Usage of VPN for Asian players.

ElAkame

Active Member
Slicer
Is there seriously no way for you to reverse the rule of me and others being allowed to use a VPN? It is actually getting quite annoying now as I cant even play the server I swapped my whole region for to play (by this I mean I stopped playing on Asia completely leaving everything I did on Asian servers behind.) , I constantly lag out and stay in the void. If theres anyway you can reverse it, i would gladly appreciate it. I know that you guys are good at coding, so if you were to code a way to see if anyone is alting even with a vpn, would that make us eligible to use a vpn? I get that I am located across the whole world from Loka, but we are all still players at the end of they day funding and supporting your server, making sure it is alive. Literally everyone and anyone who is in Asia cannot play Loka, we just lag out constantly, minus the Chinese people of course, you've given them VPN permission. But their country doesnt allow us them to do it, you giving them VPN rules is breaking the laws of their country. As a server that is STRICT on what we can say and act, i believe this is just straight unfair. We are all players that are wanting to play your server each and everyday. Imagine if you were us, this is the server you commited too. And you cant even play it? Just because we were born and raised in a different part of the world? No one can choose where they are born, therefore, I am here once again, asking for your permission of using a VPN, so that myself and others can actually play the server. If you cant allow it, why dont you guys make a system to see if anyone is alting, so that we can actually use the VPN's, i know for a fact Skuhoo or any other person in the Lokan Adminstration team can code that, Loka is a unique server, coded really well. There are more and more asians appearing on Loka, rougly having 100+ on during our time of being awake and on the server. Some days, thats even more than the NA/EU people combined.

At the end of the day, we are just hoping to play the actual server instead of falling into the void.

Thank you for your time and consideration.
 
6 voters
I get it makes the game of whack-a-mole a whole lot larger when everyone can do it but VPNs will always be used that way regardless, there will always be banned players trying to alt with any method they can find. So why bother? its clearly hurting the community more to ban them whilst players still alt regardless
 
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I get it makes the game of whack-a-mole a whole lot larger when everyone can do it but VPNs will always be used that way regardless, there will always be banned players trying to alt with any method they can find. So why bother? its clearly hurting the community more to ban them whilst players still alt regardless
If the frequency of ban evaders getting caught using a VPN was a rare occurence I would be inclined to agree with you but thats just not true. Things like this are difficult to explain with precise detail as we can not publically share the intricacies of how our system works for obvious reasons.

It does not help when people assume that a high number of bans for alting indicates a flawed system on our end. In reality the reason you see so many bans for ban evasion is because our alt detection system is extremely effective compared to most minecraft servers. We literally have staff from different servers use information from our /find to ban people on their server.
 
It seems the problem with VPNs being allowed for current players is that IPs could no longer be used to determine whether or not it is really you playing on your account. Could a potential solution for this be (I don’t even know if it’s possible), finding a way to verify that a Minecraft client is a singular instance across two different logins, one under the players actual IP and a second login with the VPN. This would ensure that it is the actual player on the account and that no one can use a shared VPN in order to access it. Whether or not it’s possible to do through a plugin idk, you guys might have already considered this and know it’s not, but I was just thinking of something like a cookie. Maybe mc doesn’t allow for anything like that tho.
 
It seems the problem with VPNs being allowed for current players is that IPs could no longer be used to determine whether or not it is really you playing on your account. Could a potential solution for this be (I don’t even know if it’s possible), finding a way to verify that a Minecraft client is a singular instance across two different logins, one under the players actual IP and a second login with the VPN. This would ensure that it is the actual player on the account and that no one can use a shared VPN in order to access it. Whether or not it’s possible to do through a plugin idk, you guys might have already considered this and know it’s not, but I was just thinking of something like a cookie. Maybe mc doesn’t allow for anything like that tho.

At what point have we raised the barrier of entry to even getting on to Loka so high that it becomes too hard to access or requires even more time for staff to review all of this. This is on top of the high amount of checks we already use which go well beyond most other MC servers.

We're simply arguing too much around the real problem which is that in no usual circumstance do games have their Asia players connect to servers in Eastern US. The real solution is that Loka's growth leads to regional servers. As we've said, we plainly do not have a big enough population to do this with EU even, let along an AS region as it would split the playerbase and more or less kill all of the servers.

Help us grab us some YouTubers etc so we can grow the server enough to add regional servers!
 
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