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Using the WitherBoss as means of breaching towns.

Deathstrider

Member
Slicer
I have recently been informed by memrme and memrme3 that our town has, yet again, been attacked and raided. They have told me that the culprits may have used the wither boss as means of access, and that this may be a legitimate way of breaching a town, which leads me to my first point.

1. Using the wither boss to break into towns.
Should it be allowed? Surely it is a ridiculous notion to allow such things?

And onto my second point;

2. The damage caused by the wither would be unfair to not call grief, if used against a town or premises, it would cause a stupid amount of damage and possibly unrepairable damage.

This post is on behalf of memrme3 and the rest of Winterfell, after multiple raids against our town, I thank the admins in advance for the clarification on the matter.

-Deathstrider
 

Magpieman

Old One
Staff member
Old One
Withers cannot be used for entry. I personally hate the things and think we should turn their block damage off as it just causes griefing.
 

mopb3

Well-Known Member
Slicer
The breaking and entering into your town has been perfectly within our rules, all those which I have viewed anyhow.
 

Cryptite

Elder
Staff member
Elder
A wither was not used in the breach of your town, btw. It was a TNT tunnel. The wither book was simply meant to be a mislead. It is against the rules to use Withers as town attacks.
 

Zor95

Well-Known Member
Slicer
Yeah we watched almost every minute of the invasion, it was legal.

As for withers, removing their block damage would make it incredibly easy to farm them. Crypt has stated that until they are abused withers will keep their block damage.
 

Magpieman

Old One
Staff member
Old One
Zor as you have stated in the past, killing the wither is not the difficult bit, it is getting the wither skulls that is difficult. I therefore cannot see how they can possibly be farmed. The argument of leaving it until something bad happens is ridiculas, we are far more intelligent than that, and can see that they could cause problems later down the line. Withers cannot be controlled and can cause huge amounts of damage to peoples buildings, animals and the landscape.
 

Zor95

Well-Known Member
Slicer
Magpieman said:
Zor as you have stated in the past, killing the wither is not the difficult bit, it is getting the wither skulls that is difficult. I therefore cannot see how they can possibly be farmed. The argument of leaving it until something bad happens is ridiculas, we are far more intelligent than that, and can see that they could cause problems later down the line. Withers cannot be controlled and can cause huge amounts of damage to peoples buildings, animals and the landscape.

Wither skulls are more tedious than difficult. If you get careless then it will certainly be dangerous, but it is only a matter of time. Once you have the skills you could just summon it in a small room and it'd suffocate.

We've had damage on for months and nothing bad has happended. You have no cause to worry.
 

Psychedelic98

Member
Slicer
http://dev.bukkit.org/server-mods/creep ... nitnelave/
A plugin like this could fix a lot of our explosion related issues. It repairs explosions over time and I believe the time can be toggled. This is good for both thieves and builders. For thieves this could mean no more restrictions on damage for entry, as long as it's for entry. Builders won't have to rebuild their buildings after they have assaulted by entry machines.
 

Zor95

Well-Known Member
Slicer
1.

It'd be kind of useless since most people don't like gaping holes in their buildings. They wouldn't want to wait for the plugin to work. If the plugin was set to work quickly then cannons would be useless. Would it override any repairs you made?

Also, many of the blocks we'd want repaired are also blocks that people commonly use TNT to mine which would further make TNT useless. Or it'd make the plugin useless if we did not add them. And we can't place valuable blocks on this list or you could use it to dupe.

2.

This would encourage reckless behavior with TNT and withers. If any damage you do will be repaired later then why do you need to be careful? Of course not all damage would be repaired so this would actually be griefing, which leads us to #3.

3.

The plugin would interfere with HawkEye. Either we'd get some weird results which could either be WE, CreeperHeal, or a bug or it'd erase the log data which is rather important.
 

Psychedelic98

Member
Slicer
As far as duping goes I believe it prevents the blocks from dropping as entities. I like 24 hours as the repair time because it gives the thief a time to steal but doesn't last for too long. While it may be seem to encourage reckless behavior I don't think it will and if it does it goes away in 24 hours. Also for those who mine with TNT eff v is cheaper and equivalent in speed.
 
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