I'm going to get some hate for this one for sure, and perhaps everyone completely disagrees with me but either way I felt it was worth mentioning, haha. I'm really into the role playing aspect of the server (in terms of town building) so I've built a wall, a central keep, and am working on tons of other buildings. Only some of which even have a purpose currently.
So one day I got bored and decided to go explore and see what others had done for their towns. i thought maybe I'd get inspired and see some great builds... Welp, I didn't see anything. for completely practical reasons both the towns I had attempted to visit had been completely underground.
As much as I understand their reasoning I still find it disappointing. I want to crest a hill and see a town in the distance. The problem is, being above ground is simple worse than being below ground. Players have more protection from raiders underground which is a massive advantage. what I'm proposing is not taking away that advantage but at the very least make living below ground have some disadvantages. This would simply help encourage more towns to stay above ground or at least develop some sort of above ground anything to signify that something exist there.
So that's my long justification for my idea now please don't rip me apart for my suggestion!
1) Make industry buildings have to be on the surface. Obviously this is hard to actually "do" because how do you know where the surface is? One idea would to have the top blocks of the industry build need to have access to the sunlight to work. Still not easy and introduces problems of its own.
2) Make crops require sunlight. The idea here being to prevent players from doing all their farming underground. Unlike the industry buildings one this isn't to hard to do and I believe there are plugins that already do it.
Hopefully you get the idea I'm going for here. Just make it naturally disadvantageous to be completely underground. there is nothing wrong with having underground parts, but have something above ground too! what do you guys think? Do you have ideas on ways to encourage above ground towns? Or am I missing the point and is there nothing wrong with being completely underground?
So one day I got bored and decided to go explore and see what others had done for their towns. i thought maybe I'd get inspired and see some great builds... Welp, I didn't see anything. for completely practical reasons both the towns I had attempted to visit had been completely underground.
As much as I understand their reasoning I still find it disappointing. I want to crest a hill and see a town in the distance. The problem is, being above ground is simple worse than being below ground. Players have more protection from raiders underground which is a massive advantage. what I'm proposing is not taking away that advantage but at the very least make living below ground have some disadvantages. This would simply help encourage more towns to stay above ground or at least develop some sort of above ground anything to signify that something exist there.
So that's my long justification for my idea now please don't rip me apart for my suggestion!
1) Make industry buildings have to be on the surface. Obviously this is hard to actually "do" because how do you know where the surface is? One idea would to have the top blocks of the industry build need to have access to the sunlight to work. Still not easy and introduces problems of its own.
2) Make crops require sunlight. The idea here being to prevent players from doing all their farming underground. Unlike the industry buildings one this isn't to hard to do and I believe there are plugins that already do it.
Hopefully you get the idea I'm going for here. Just make it naturally disadvantageous to be completely underground. there is nothing wrong with having underground parts, but have something above ground too! what do you guys think? Do you have ideas on ways to encourage above ground towns? Or am I missing the point and is there nothing wrong with being completely underground?