Welcome to our Forums!

Type /register while in-game to register for a forum account.

Suggestion Air Force control policy not affect Resource Isle

Prusso

Member
No Fly as a policy is generally used to spite people over grudges, but the issue with it is that it affects the entire server, even in places where you get very niche and barely any advantages like in resource isle.

Resource Isle is already annoying to go to since to get 10k+ you usually spend an hour, and through all that time you have the risk to be ganked and lose all the stuff you spent time grinding. Having elytras disabled in RI severely increases the time you spend in it, especially in Kalros RI and Ascalon RI. Not to mention it’s the main way for new players to get money in the server.

In my opinion if No Fly isn’t getting removed or limited to the other alliances and towns from the same continent, at least RI should be exempt from it.
 

Wxndernut

Well-Known Member
I think this has been brought up before and the response is pretty much always: Don't vote for the alliances that use oppressive policies, or fight against them and take capital yourself
 

Melon

Active Member
Idk. This is kind of the only area where you benefit from this perk, makes ganking at the RI much easier. Ofc u can use it to try and make it more difficult/contest people placing on you, but I have never really seen it used that way effectively.

Although, I don’t play enough to know if RI ganks still happen that often, so it might be better this way.
 

what777

New Member
Slicer
I just think it's lame that Garama RI is the only one that's bearable without Elytra. Ascalon and Kalros are just a waste of time when it's no-fly policy due to the terrain inside.
 

Prusso

Member
I think this has been brought up before and the response is pretty much always: Don't vote for the alliances that use oppressive policies, or fight against them and take capital yourself
This would be valid if not for two reasons:

1. The server has gone much smaller than it was months or even a year ago, due to several bans, people getting actual lives and it not being summer or winter break rn.

2. Due to the first reason, running multiple alliances across continents is much harder, so lets suppose someone picks no fly for kalros and garama, if you were to contest garama(which even then is not a guarantee to win), you’d still have to deal with no fly in kalros for 60d+(30 in the month you contest garama, 30 in the month you contest kalros, assuming you do)
 

Prusso

Member
Idk. This is kind of the only area where you benefit from this perk, makes ganking at the RI much easier. Ofc u can use it to try and make it more difficult/contest people placing on you, but I have never really seen it used that way effectively.

Although, I don’t play enough to know if RI ganks still happen that often, so it might be better this way.
You cant elytra while in combat, it doesn’t make it much easier, despite the person can just mine and crouch
 

Melon

Active Member
You cant elytra while in combat, it doesn’t make it much easier, despite the person can just mine and crouch
I disagree. If the other player can use elytra initially finding them will be much more difficult. You can’t firework and clear RI quickly as they will hear you and just fly out. Also, if they ever manage to get out of combat they will most of the time escape. This means their only option is to manage to get out of render and then /logout, which is incredibly difficult if you have multiple people chasing you.
 
Back
Top