Babycat's Better Brewers
Intelligent Brewing
Over the last 3 years, I have worked to revolutionize the state of mass automatic brewing in Minecraft and on LokaMC. The product of that work is the V7 Super Brewer Series, capstoned by the V7 SuperMAX.All V7 Super Brewers come standard with:
- Adjustable Maximum Brewing Step System
- Single Brew Batch System
- Intelligent Dual-Clock System that Improves Reliability and Consistency
- Round-Robin Item Distribution Network (RRIDN)
- Intelligent Fully Autonomous Item Bottling Systems (IFAIB)
- Autonomous Fuel Distribution Systems
- Custom Designed Interfaces that Match your Town's Architecture
Standard Features:
Adjustable Maximum Brewing Step System (AMBSSV2)
The AMBSS allows for towns to brew potions with step counts ranging from 1 step to 4 or 6 steps depending on the model of brewer you purchased.
Single Brew Batch System
If you only need a few potions of a single type you can brew only a single batch of those potions at a time with this brewer. It's as simple as brewing 10,000 potions too, just done with a single button press!
Intelligent Dual-Clock System (IDCSV3)
The IDCS allows for no items outside of the fuel the brewing stands need to be stored within the auto brewer. This reduces waste and makes it easier to switch between potion types being brewed.
Round-Robin Item Distribution Network (RRIDNV5)
The RRIDNV5 is at the heart of the innovation for the SuperMAX Brewer Family. This module allows for extremely fast item distribution that allows for no brewing ingredients to be stored within the main body of the brewer meaning that a town only needs 1 brewer to brew all 40+ potion variants in the game.
Intelligent Fully Autonomous Item Bottling System
Manually filling bottles is a waste of time, add either full water bottles or empty glass bottles and the brewer will automatically store them ready for use.
Autonomous Fuel Distribution Systems
Manually filling brewing stands with the fuel they need is a colossal waste of time that makes large brewers impractical. Simply add a stack or two of blaze powder and the autonomous fuel distribution system will happily brew hundreds of potions.
Be sure to add fuel every so often though, as I will not be held liable for wasted resources due to the brewer running out of fuel.
Custom Designed Interfaces
With a Super Brewer by babycat, you get a final product that is beautiful to look at, and mesmerizing to watch run. Along with that, you get a custom-designed user interface that matches the design aesthetics of your town to the best of my abilities.
Warranty Service
Due to the complexity if the brewer breaks down getting it fixed is a priority for any town. This brewer comes with service from Babycat, however, due to the busy nature of my life, I may not be able to fix it for up to a few days.
Additional Custom Features
Integration with, or Redesigns of War Rooms // +Varies
If you want to have your brewer integrated with your war room I can do that, but it will increase the build time.
Edge Viewing Galleries // +Varies
Showcasing a large investment like a V7 Super Series Brewer is something that many will want to do, and I am happy to design a set of viewing galleries that best showcase the might of your town's new brewer.Priority Warranty Service // +10,000 Shards + 2,500 Shards/Maintenance
I'll stop doing my homework and come fix your brewer as soon as I can. (First 3 trips don't require an additional service fee)Cost & Hopper Counts
Cost | Hopper Use | |
Base Controller | 12,500 Shards | 35 |
Per Brewing Module (Minimum 3) | 1,500 Shards | 20 |
Module Count (Examples) | Brewing Stand Count | Batch Size | Ingredients/ Lane/ Batch | Speed | Cost | Hopper Use | Width x Length x Height |
3 | 12 | 9 | 3 | 20 Potions/Minute 1,277 Potions/Hour | 17,000 Shards | 95 Hoppers | 25 x 33 x 17 |
6 | 24 | 18 | 6 | 41 Potions/Minute 2,455 Potions/Hour | 20,000 Shards | 155 Hoppers | 25 x 39 x 17 |
9 | 36 | 27 | 9 | 61 Potions/Minute 3,682 Potions/Hour | 26,000 Shards | 215 Hoppers | 25 x 45 x 17 |
12 | 48 | 36 | 12 | 82 Potions/Minute 4909 Potions/Hour | 30,500 Shards | 275 Hoppers | 25 x 51 x 17 |
15 | 60 | 45 | 15 | 102 Potions/Minute 6,136 Potions/Hour | 35,000 Shards | 335 Hoppers | 25 x 57 x 17 |
18 | 72 | 54 | 18 | 123 Potions/Minute 7,364 Potions/Hour | 39,500 Shards | 395 Hoppers | 25 x 63 x 17 |
All materials *except* hoppers are included, hoppers incur an additional cost of 32 shards/hopper.
Module counts outside of the examples given can be built, please refer to this calculator to find out how much it would cost, and hoppers used
Cost | Hopper Use | |
Base Controller | 20,000 Shards | 45 |
Per Brewing Module (Minimum 3) | 2,000 Shards | 28 |
Module Count (Examples) | Brewing Stand Count | Batch Size | Ingredients/ Lane/ Batch | Speed | Cost | Hopper Use | Width x Length x Height |
3 | 18 | 9 | 3 | 20 Potions/Minute 1,277 Potions/Hour | 26,000 Shards | 129 Hoppers | 33 x 33 x 17 |
6 | 36 | 18 | 6 | 41 Potions/Minute 2,455 Potions/Hour | 32,000 Shards | 213 Hoppers | 33 x 39 x 17 |
9 | 54 | 27 | 9 | 61 Potions/Minute 3,682 Potions/Hour | 38,000 Shards | 297 Hoppers | 33 x 45 x 17 |
12 | 72 | 36 | 12 | 82 Potions/Minute 4909 Potions/Hour | 44,000 Shards | 381 Hoppers | 33 x 51 x 17 |
15 | 90 | 45 | 15 | 102 Potions/Minute 6,136 Potions/Hour | 50,000 Shards | 465 Hoppers | 33 x 57 x 17 |
18 (Needs a raised hopper limit) | 108 | 54 | 18 | 123 Potions/Minute 7,364 Potions/Hour | 56,000 Shards | 549 Hoppers | 33 x 63 x 17 |
Excludes Control Room |
All materials *except* hoppers are included, hoppers incur an additional cost of 32 shards/hopper.
Module counts outside of the examples given can be built, please refer to this calculator to find out how much it would cost, and hoppers used
Since I am a University Student, who is a design team captain, and lead, and working part-time I don't have a lot of time for playing Loka these days, but I play when I can. Due to this, the lead time could be several weeks, to a couple of months depending on the number of orders I have to complete.
I think I can build a SuperMAX in a day, assuming all materials are actually ready for use (depends on my stash of Redstone), and I have the time to actually build it.
Current Queue for Orders:
- Thanius
- FoxyBearGames
- PartayArc
- LobsterLarry
- Xlan
- FortniteLamp
- 3D3R
- hxfr
I think I can build a SuperMAX in a day, assuming all materials are actually ready for use (depends on my stash of Redstone), and I have the time to actually build it.
Current Queue for Orders:
- Thanius
- FoxyBearGames
- PartayArc
- LobsterLarry
- Xlan
- FortniteLamp
- 3D3R
- hxfr
Payment for the Super Series brewers will be half up front when construction starts, and the remainder once construction has completed, and the brewer has been validated.
it would be nice if the posted thing actually matched the preview in the editor...
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