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Suggestion Changes to how vuln windows work

Woke

New Member
It's clear that certain vulns shouldn't be allowed and the whole idea of "avoiding conquest" shouldn't be viable strategy and reduces the quality of loka an immense amount.

In my opinion the earliest possible vuln window should be 8am - 4pm and the latest possible vuln should be 4pm - 12am. This is the best possible ruleset around vuln windows that would fit the MAJORITY of the server, its impossible to make everyone happy but this would cater for the majority of loka and remove the entire strategy of using your vuln to "avoid conquest" like we (southern legacy) are currently doing

This would mean that the every vulnerability midpoint that isn't 12-20 should be prevented to allow for this. it is weird and extremely anti-fun for alliances to simply play on these cancer vulns and carry such an advantage over the opposing ally, these months should be two allies being able to fight eachother for lead at actual reasonable times and not one ally completely avoiding fights and forcing the other ally to fight on absolute abysmal times where everyone will be at school and work. alliances will almost always be divided into majority EU vs majority NA and that makes it hard for a hypothetical EU alliance to ever beat a hypothetical NA alliance that has lead (or the reverse), Ofc its possible to win like the furioza month but it still makes it extremely boring and weird by forcing these months onto weekends and holidays and weekday fights being literally Impossible to win . This is not a new thing to this month and this has been how the last few months EX. Insurgency or Furioza have been as well, nearly same exact allies in both of these month except a different one gets lead, sits on cancer vuln and wins literally every fight. i think it is More than reasonable to say that night vulns are very toxic and the times cater to the defending ally too much.

an NA alliance going 5pm-1am with lead (SOUTHERN LEGACY) against an EU alliance (WOLF FORCE) will mean fights on vuln open will be midnight for the entirety of EU basically other than the UK or turkey. on the flip side of it and fights being on vuln close will be 8am for the entirety of europe.

an EU alliance going 5am-1pm with lead (FURIOZA) against an NA alliance (my January alliance) will mean fights on vuln open will be literally 2am-6am for basically all of america and on vuln close it'd be 10am-2pm.

This is not a new thing to this month and this has been how the last few months EX. Insurgency or Furioza have been as well, nearly same exact allies in both of these month except a different one gets lead, sits on an OP vuln and wins literally every fight.
 
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24 voters
i see your points but the west coast playerbase is very small compared to the EU and NA east playerbase and i see where the turkish alliances may face some issues but don't you think its best to cater to the large majority? The turkish playerbase hasn't really ever had super competitive conquest months when they make their own alliances either.
open vuln mate its even stevens rn
 
I honestly think this should only apply only to bigger alliances. once an alliance is over 10+ towns, they need to have to stick to these vuln window options. It doesn’t make sense though for smaller, timezone specific alliances (ex. Asians on Ascalon or turk alliances on kalros) to be penalized due to their time zones when they maybe just want to play at their normal times.
 
I think the biggest problem with this suggestion is that it ignores the existence of people living at ends of the windows. Namely, US West Coast and Turkish players (or beyond)

I had Gemini build out a web app that helps better visualize the window in the scope of 4 timezones, US West/East, London, and Istanbul timezones.

The reason for the window being between 9-23 is that it satisfies both:
- A heavily Turkish alliance who might choose 9 server, which is 12:00 - 20:00 (12pm - 8pm) their time and is completely reasonable.
- A US West Coast alliance who might choose 23 server if their peak activity was centered around their evening time: 16:00 - 0:00 (4pm - 12am) their time.

Now I could maybe see the argument see drawing back an hour or two on the later hours, 9-21 instead of 9-23 but that wouldn't stop SL from using their current vuln window as a West Coast 2-10pm window (hour 21), which is completely realistic option).

i understand the argument for this but the current state of vuln windows in these competitive months are forcing the two largest timezones of the playerbase CEST and EST to fight eachother past midnight or to fight eachother in the morning where everyone has school and work. that is just an extremely toxic and boring thing to me. i'm a west player myself and i only warp on these months because im a neet whereas my west friends never warp in the current state of it anyway because these alliances are allowed to have vulnerability windows which make it extremely stupid to ever place on anything that isn't a weekend or holiday. why would an NA alliance ever place on 1pm EST during a weekday and why would an EU alliance ever place on 12am CEST on a weekday?

the true solution to this is an intermediate fix that allows these smaller turkish and western NA alliances to thrive whilst not turning these hyper competitive months with a large majority of the playerbase to a simulator of avoiding fights unless it's a weekend. i'm not sure to what this fix could be and i don't personally like the idea of longer vulnerability windows but i think something about vuln windows needs to change if so much of the playerbase is unsatisfied with it.

within a few months, we're going to still see competitive months on these vulns except now there's small afk towns perma planting on bigger allies to waste their defenses and prevent attacks turning these vulns even shorter. i could be wrong but i still believe rivina counts as an ongoing defense for continental/balak as well and has been used in competitive months for the past year.
 
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