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Consider Implementing Fishing Buff (With A Sprinkle of Salt)

DeceitfulPear

Well-Known Member
Slicer
Territory Buffs
and how I feel 'bout them
Neutral Mobs/Double Drops/Nether Loot: Easier grinding for components for pots or other various resources. Double Drops extend to Ender Pearls which are vital for PvP

Ancient Ingots fully repair armor in one use: Great buff for PvP, insane reduction on repair time and resources. Love it

2x behead chance and 50% chance of not consumer an epearl: Great for showing off and resouce management. Statistically makes your epearls a stack of 32 (give or take for the good/bad luck)

2x Dock Blocks: Err... I mean some give your shards for t-gens I guess? And Prismarine is cool so I guess?

And what I'm mainly writing this about...
Fishing Buff: Insane boost to winning fishing tournaments and better chance to become Master Angler (will still be tough but still)

More Rantings of a Salty Fisherman
On Loka I like to categorize things into 3 columns: PvP, Building/Exploration, and PvE

PvP is self explanatory and extends to the ganks in the wild to conquest fights

Building is creating incredible things for your town and Exploration is searching for those wonderful builds of old, secret hidden away things. Gaining resources and blocks to make something wonderful or just help out your town. Even just filling out your collection of town lore.

PvE: Just a part of Minecraft as a whole, that challenge during when no one is online if you are traveling the world. Underneath here I also put fishing because soon they will be an actual mob swimming around in Minecraft and also there's the opportunity of fishing up Guardians. Fits the best under here is what I'm trying to say.

Now that I have those stated, lets talk about my personal belief for game design:

You should be rewarded in an area for excelling in that area
(EDIT: Adding an underline and making it 1 size larger because I feel this is my main point to this argument, not whether or not it is OP or not)

Conquest should help you gather those resources that are vital for pots and other various things during battle (even though that part can dip into PvE a bit but I feel it is vital enough for conquest that the buffs relating to this are well made)

Exploration should get you finding sweet town lore from towns long since fallen or achievements to show off that you found a story all about how my life got flipped-turned upside down.

PvE should get you rare loot from finding and defeating the Horseman, You should get a Nether Star for managing to defeat the Wither, you should get all the loot you gain from defeating the End Dragon, etc.

But you should not statistically lock out people from the Fishing Tournaments because a group of people are better at PvP. Those Fishing Tournaments, to me, are an event everyone on the server can participate in on equal footing. Nomads are just as powerful as the greatest of warriors. The Master Angler title is for that lucky person who catches that elusive fish that is at least 244 lbs.

The 2 buffs that I don't agree with are the double dock block and the fishing buff. They don't represent in any way what you do to gain them. I believe double dock block would make sense for the Capital of each continent or for the World Cap, their power gives them more weight in trade and therefor they are able to gain more through trading and thus the dock blocks are more rewarding to them.

Fishing buff is cool, its awesome, it pushes things a long to a part of the game that I spend a good amount of time on. But I'm bad at PvP, many people are bad at PvP and all they wanna do is brew alcohol and fish man. If you want to keep this buff, give it to one player. The Master Angler. Yeah its win more type of thing but it makes sense at least. They are THE Master Angler and through their skills of a fisherman they are able to catch bigger fish on average. That makes sense, they fished a lot and got the biggest fish so now they get more than just a title.

When I first saw the tile buff I was honestly excited because BIGGER FISH but after really thinking about it (mainly through being sad that my alliance didn't grab that up) I really did realize that I don't think any group of people should have it. It potentially locks out the Fishing Tournaments for everyone and ruins an aspect of the server that I truly love.

HORRIBLE BUFF IDEAS
that I came up with at 4 AM in my fit of insomniac rage
Honestly, probably best to ignore these because I know nothing about balance and I feel most ideas or horrible but I can't say remove something without offering something to replace it with, no matter how bad.

CHEAPER TERRITORY UPKEEP
CHEAPER T-GEN UPGRADE COSTS


These make sense, conquest gains you territories and it can be expensive to keep up with the cost. So through battle and conquest you are able to lower those costs through your prowess in battle


TL;DR Salty pond boi feels fishing tournaments will be ruined and rants about why and how he wants them fixed

Pardon any poor grammar or spelling I woke up from a nap and its Easter and I really love this apple vanilla and cinnamon mead that I got. Oh boy its tasty.
 
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9 voters
Would like to give evidence that in the tournament today, the top 3 spots went to members of iBlis. Though I wasn't there myself so I can't say they had much competition, it's just some proof that the fishing buff ruins the tournament for everyone else.

Also, another tile buff suggestion, not losing hunger anywhere but enemy territory, unless you're in a tgen fight, or you're pvp tagged
 
When an Iblis member won Building or PvP tourney competitions, nobody complains... yall just gotta win that fishing buff back if you want it.

The chances of getting bigger fishes are increased, but can still be unlucky with it.
I had the buff and didnt catch anything above 98
Other tourneys ive been without buff and caught multiple monster and even few gigant fishes. So its not too bad.


Also, i remember when dff caught 243, it was as a nomad, out of pure luck, one of the few first fishes.

Or was it the guy before him, but still.
 
Would like to give evidence that in the tournament today, the top 3 spots went to members of iBlis. Though I wasn't there myself so I can't say they had much competition, it's just some proof that the fishing buff ruins the tournament for everyone else.
To be fair it was also because a large amount of them were there compared to others (for the few seconds I was there at the end) so statistically more would've been at the top but I do agree that they can now just steam roll all fishing tournaments. This idea came to be before today's fishing tournament I've only just now actually written it. But still I wanted it out there fast so the discussion and any possible changes can come into place before more fishing tournaments are effected.

I'm serious about this because it's one of the few things I enjoy and can win D:

And as much of a joke as that sounds ^ I think its important to have something for everyone to be able to win especially with how flashy Conquest is. Gives people more things to do and don't want it essentially locked for people or at least for people to FEEL like they're locked out from winning it. I mean a few new players felt locked out because I knew statistically the best way to fish with the enchantments and all that (as sad as doing that research sounds LOL).
 
When an Iblis member won Building or PvP tourney competitions, nobody complains... yall just gotta win that fishing buff back if you want it.

The chances of getting bigger fishes are increased, but can still be unlucky with it.
I had the buff and didnt catch anything above 98
Other tourneys ive been without buff and caught multiple monster and even few gigant fishes. So its not too bad.


Also, i remember when dff caught 243, it was as a nomad, out of pure luck, one of the few first fishes.

Or was it the guy before him, but still.
I know this, but this was a thought before anyone had the tile. I think its unjustified because the reward has nothing to do with how it is gained. IMO that isn't the best design and feel others buffs would've been better suited for Balak. Building and PvP tournaments are irrelevant as those are player run. Yes luck is always a thing but I don't feel that you should be given better statistical chances in fishing because you control a buff that involves PvP.

However if conquest has fishing battles... ;) /s
 
It took me 53mins to get a single pink fish, at 147. I think the fishing is fine and that was with a stack and a half of fish caught :p also, it is there to give the advantage :D even though it can be seen as op, but it just makes others want it and try to take it :D
 
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ill host a fishing tourney too then. ;)

and you can use fishing rods to gank people towards yourself
 
Well Next time u should have got it. its based on luck. it took me about 50 mins to get my fish. it doesnt really help
 
^ completley agree.
a 1/4000 chance or a 1/2000 ... still would need lots of luck to get it.
 
FWIW, of 1,471 fish caught during today's fishing tournament, the following is a breakdown of the catches:

0.07% - DeceitfulPear: 1 catch (Firsthold)
0.34% - ComboFodder: 5 catches (Pavis)
1.16% - _Blayde: 17 catches (Silverhand)
1.9% - NovaZephyr: 28 catches (Miracalis)
2.45% - RedSkilZZ: 36 catches (Silverhand)
2.58% - jmeatball: 38 catches (SeaGulls)
2.72% - SnailAura: 40 catches (Triba)
2.86% - Masterflexo: 42 catches (Hilo)
2.92% - Steve5729: 43 catches (Silverhand)
2.99% - Lottaine: 44 catches (Hilo)
4.15% - Paraboilc: 61 catches (Wintergrasp)
4.49% - ScoobyDoobyDood: 66 catches (Silverhand)
4.62% - _Adzy: 68 catches (Silverhand)
5.51% - Unallowed: 81 catches (Silverhand)
5.71% - m31st3r: 84 catches (Miracalis)
5.78% - saber_r: 85 catches (Triba)
5.91% - SmiGuy: 87 catches (Silverhand)
6.05% - 5avahn: 89 catches (Dong Dank)
6.46% - lightningron: 95 catches (Silverhand)
6.59% - Wemb: 97 catches (Silverhand)
7.41% - Galaxy219: 109 catches (Silverhand)
7.89% - Gurbul: 116 catches (Silverhand)
9.38% - SuperCuber218: 138 catches (Silverhand)

23 Fishers Total of which 12 Silverhand (+2 Hilo, +1 SeaGulls) = 15 Iblis or 65.22% of all participating Players.

Iblis players caught 1,077 out of the 1,471 fish caught which equals 73.22% of all fish caught.

So, statistically speaking, Given Iblis members caught almost 3/4th of all the fish, it is not statistically significant that they took the top 3 spots.
 
and me having caught 8% of all the fishes of todays tourney, i didnt catch a single good one.


also crypt could we get the chance tables for fish sizes? like what are the chances for specific wheights
 
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and me having caught 8% of all the fishes of todays tourney, i didnt catch a single good one.


also crypt could we get the chance tables for fish sizes? like what are the chances for specific wheights

Only the oceans and lakes of Loka, know the answer to that one.
 
FWIW, of 1,471 fish caught during today's fishing tournament, the following is a breakdown of the catches:

0.07% - DeceitfulPear: 1 catch (Firsthold)
0.34% - ComboFodder: 5 catches (Pavis)
1.16% - _Blayde: 17 catches (Silverhand)
1.9% - NovaZephyr: 28 catches (Miracalis)
2.45% - RedSkilZZ: 36 catches (Silverhand)
2.58% - jmeatball: 38 catches (SeaGulls)
2.72% - SnailAura: 40 catches (Triba)
2.86% - Masterflexo: 42 catches (Hilo)
2.92% - Steve5729: 43 catches (Silverhand)
2.99% - Lottaine: 44 catches (Hilo)
4.15% - Paraboilc: 61 catches (Wintergrasp)
4.49% - ScoobyDoobyDood: 66 catches (Silverhand)
4.62% - _Adzy: 68 catches (Silverhand)
5.51% - Unallowed: 81 catches (Silverhand)
5.71% - m31st3r: 84 catches (Miracalis)
5.78% - saber_r: 85 catches (Triba)
5.91% - SmiGuy: 87 catches (Silverhand)
6.05% - 5avahn: 89 catches (Dong Dank)
6.46% - lightningron: 95 catches (Silverhand)
6.59% - Wemb: 97 catches (Silverhand)
7.41% - Galaxy219: 109 catches (Silverhand)
7.89% - Gurbul: 116 catches (Silverhand)
9.38% - SuperCuber218: 138 catches (Silverhand)

23 Fishers Total of which 12 Silverhand (+2 Hilo, +1 SeaGulls) = 15 Iblis or 65.22% of all participating Players.

Iblis players caught 1,077 out of the 1,471 fish caught which equals 73.22% of all fish caught.

So, statistically speaking, Given Iblis members caught almost 3/4th of all the fish, it is not statistically significant that they took the top 3 spots.
DAAAAAAAMMMMMMMMMNNNNNNNNN

138 catches and 9.38%?!?!?!???!?!??!?!?

 
PvE: Just a part of Minecraft as a whole, that challenge during when no one is online if you are traveling the world. Underneath here I also put fishing because soon they will be an actual mob swimming around in Minecraft and also there's the opportunity of fishing up Guardians. Fits the best under here is what I'm trying to say.

Clearly someone has forgotten about Fishing Rod pvp
 
meh it sounds op but i think we might need more officiated and checked in proof than that specific tourney to make sure, i personally spent 45 minutes of the tourney to get a fish bigger than 15 pounds until i finally caught a few 80 something fish which were sadly for me, nowhere near the mark needed, wtb luck
 
buff fishing rods to pull people off lanterns plz
meh it sounds op but i think we might need more officiated and checked in proof than that specific tourney to make sure, i personally spent 45 minutes of the tourney to get a fish bigger than 15 pounds until i finally caught a few 80 something fish which were sadly for me, nowhere near the mark needed, wtb luck
My main point is more of it feels off theme and that a buff should be more directed to Conquest honestly since that is how its earned
 
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