I completely agree that maybe the cooldown should be longer but like realistically if someone is spamming iron while you try to get charges and it is a 1v1 shouldn't your priority change from the golem to the player? I know for evidence sake thats why you didn't atack Lamp in the video but I think that would have allowed you to get the charge faster. Maybe not the best video for demonstrating your point."healing golems = balance" - Clipped with Medal.tv
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0 lag ^, not 10 kids hitting me, and only one person healing it. So clearly "Fair" and "balanced".