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/home now available for the untowned

Also, first third page post woop woop. But uh, I think this all sounds nice and dandy. /home will be really nice for new players and it sounds like Crypt took some really good precautions so it isn't abused. Good job Crypt!
 
mopb3 said:
If anything it could aggravate the situation with a town because the person would keep being able to get in for four days at minimum even if ordered to set their home elsewhere

You still haven't read the post yep, mop. Not only can you only sethome every 4 days, but you cannot sethome in or even near a town (400 blocks minimum). You also can only /home from spawn.
 
Cryptite said:
mopb3 said:
If anything it could aggravate the situation with a town because the person would keep being able to get in for four days at minimum even if ordered to set their home elsewhere

You still haven't read the post yep, mop. Not only can you only sethome every 4 days, but you cannot sethome in or even near a town (400 blocks minimum). You also can only /home from spawn.
My apologies, by towns I mean those which do not have generators. So a more apt term to coin would be settlements or something.
 
As long as this:
Also players can only use /sethome once every 5 days. (could be more or less days, not sure)
and this:
Only allow players to use /home when inside spawns protection, and only /sethome when a minimum of 400 blocks away from the nearest town generator. (not edge of protection)
apply I am accepting of it. But would still rather not have it, after thinking about it.
 
I agree and disagree with this but i like the fact that you cant sethome in a town's protection but players could set home outside of a town to make raiding quicker and more repetitive.
 
But it would be a minimum of 400 blocks away mem. And only able to do it once every five days would make it harder to do. You also have to weigh it against those that like to build far away from spawn, or miss out on RP events, auctions, trading, etc because of their distance from spawn.
 
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