Beetee_Latier
Member
In my opinion I think that the current maximum territories should be increased to 50-60 territories. The purpose of the max territories was to make the map look more claimable and available, so new players would go and create towns and feel like they could settle there. Usually, if somebody quits because they see a pretty full map and don't want to settle because of it, then they probably aren't going to play long either way, so we shouldn't hold back the rest of the server from expanding larger for those types of players. In my opinion, a more filled map will actually motivate people more to start new towns, because it creates a challenge and a clear goal for new towns.
Also, the main root of continental conquest was usually territorial disputes. With an empty map and large neutral buffer between towns, this completely eliminates the sense of competition between towns for territories, helping contribute to the issue of almost no continental wars anymore as a result. Also, one of the main goals on Loka for towns used to be to completely take over their continent, or own as much as they can. With the small current territory max, most towns are restricted to their surrounding biomes, making it so an amazing biome control no longer comes down to whoever is strongest on the continent, but rather who is inside or close to the biome.
Next, with much of Loka split into mega-alliances now, it most often forces these large towns in population to receive tiny industry outputs, while neutral towns can claim as much land as they want, and receive a ton more benefits for holding this land, while avoiding conquest. Large industry outputs should be based on who's the most powerful, not who's the most neutral and anti-conquest.
Lastly, if the territory max was to be larger (which I hope it is), land should be at a cheaper cost, because it would make it so smaller towns aren't as shy about claiming a land.
This is just some of the ideas I was thinking of and the reasoning why I think the current max should be brought up. Please leave any feedback or ideas of your own below, I'd be happy to discuss it more
Also, the main root of continental conquest was usually territorial disputes. With an empty map and large neutral buffer between towns, this completely eliminates the sense of competition between towns for territories, helping contribute to the issue of almost no continental wars anymore as a result. Also, one of the main goals on Loka for towns used to be to completely take over their continent, or own as much as they can. With the small current territory max, most towns are restricted to their surrounding biomes, making it so an amazing biome control no longer comes down to whoever is strongest on the continent, but rather who is inside or close to the biome.
Next, with much of Loka split into mega-alliances now, it most often forces these large towns in population to receive tiny industry outputs, while neutral towns can claim as much land as they want, and receive a ton more benefits for holding this land, while avoiding conquest. Large industry outputs should be based on who's the most powerful, not who's the most neutral and anti-conquest.
Lastly, if the territory max was to be larger (which I hope it is), land should be at a cheaper cost, because it would make it so smaller towns aren't as shy about claiming a land.
This is just some of the ideas I was thinking of and the reasoning why I think the current max should be brought up. Please leave any feedback or ideas of your own below, I'd be happy to discuss it more