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New List of bugs

RayWard54

Member
Slicer
This list will be split up into two sections, the bugs section and the unwanted feature section. These are bugs and annoying features I have found in my travels and adventures on Loka.
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Bugs section
The Zorros windmill has always been a bit buggy but one of the major things is it doesn't pop up on the industry cycle list. I have tried moving it deleting it and replacing it but they were all a no-go.

Your favorite bug, arcanums breaking every three days and giving you the wrong imbued items, such as instead of "Imbued in Zorros" you get "Imbued in Cornerstone".

There is that broken beacon warp bug for alliances that annoys some people very much.

Either there is something wrong with barns or I just don't understand how they work but when I had my 13 territories the barn output was the same as it is having 1 territory.

Now I am not sure if this is a bug or not but when I first got my windmill I only produced wheat. I then got a sugarcane territory and started producing sugarcane. I loss the sugarcane territory and yet still manage to produce sugarcane. (If this is a bug then Rest In Peace my free sugarcane)

I will always be updating this list whenever I find something I consider a bug.
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Unwanted feature list

The whole "rotting" thing gets on my nerves a lot, especially the rotting clay/terra-cotta. I think you should be able to pick up placed blocks rather than having them "rot" before your eyes.

I know this has been said before but strange mote drops are incredibly low, so low it is not worth the 1-2 hour grind for one or sometimes two. If you could either up it a little bit or make evokers and vindicactors spawn more in the daytime to match their spawn rates at night I would be happy for a long time to come.

Now I am not sure if this is a bug but temp builders when they are the same level as your default zoning level they cannot build in the default zoning. To make this happen you must drop the default zoning level to 0 even if you have your default zoning set at 3 and the tempbuilder is level 3. If this is a bug, cool it can be fixed. If this is an unwanted feature I hope you can make this better.

We all know the tps dies a lot (or at least it used to) and it would be great if that was prioritized higher so you guys can find out what the heck is causing this.
 
The Zorros windmill has always been a bit buggy but one of the major things is it doesn't pop up on the industry cycle list. I have tried moving it deleting it and replacing it but they were all a no-go.

This was fixed in yesterday's update.

Your favorite bug, arcanums breaking every three days and giving you the wrong imbued items, such as instead of "Imbued in Zorros" you get "Imbued in Cornerstone".

This is now fixed in this morning's update.

Now I am not sure if this is a bug or not but when I first got my windmill I only produced wheat. I then got a sugarcane territory and started producing sugarcane. I loss the sugarcane territory and yet still manage to produce sugarcane. (If this is a bug then Rest In Peace my free sugarcane)

This is not a bug. You have a chance to generate Wheat, Sugarcane, and Apples due to living in the Flower Forest.

temp builders when they are the same level as your default zoning level they cannot build in the default zoning

This has been fixed in this morning's update
 
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Well, you're smart I just spam the admins with Glitchs and Bugs! You've actually made a forum thread reporting said bugs. Nice!
/report is still the preferred method of reporting bugs as its a lot easier to manage than a bunch of forum post each filled with different bugs.
 
Why do we still have a bug reports section on the forums then? :thinking:

They are still useful, both to discuss said bugs in far more detail and when we have bug catchers like zor who can compile a list of many bugs into a single post. Then, of course, there are players who just prefer using the forums. Some players worry about making a report if they are not 100% it is a bug.
 
I have found some more bugs/unwanted features!
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Crypt you said I have a chance of producing apples in my windmill. Now I'm not sure if this is a bug or just a really low chance but despite what you have said I don't get any apples ever from my windmill :/

This is an old bug but I am putting it here for the sake of it being here. When you do /g color your town's territory generator beacon does not change from black.

(This may already be fixed but its here anyway) The end cities and other places on loka haven't regenerated properly :/, hopefully you either did fix it or you can fix it.

Flying with the elytra near towns when showing the town border is a bit glitchy, you may want to take a look at it. (elytra flight altogether may also be broken :/ )
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Unwanted Features
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The wood types rotting in other biomes-I know this is for the trade feature but come on, builders out there try to build things by trial and error. If you place down a bunch of your logs and then you decide you don't like it, you break it and rip your materials. Making it twice as long (maybe even longer if you can't find any materials) slowing the growing of towns and altering how towns look altogether if they cannot find any materials. This goes for the rotting clay and terra-cotta (hardened clay) too, and all other building blocks that now rot. Please cryptite, change this.
 
This is not a bug. You have a chance to generate Wheat, Sugarcane, and Apples due to living in the Flower Forest.



Where are my apples then? I have never produced a single apple in the entirety of the Zorros Windmill's lifespan. Bug perhaps? Or just a really low percentage of them producing.
 
Where are my apples then? I have never produced a single apple in the entirety of the Zorros Windmill's lifespan. Bug perhaps? Or just a really low percentage of them producing.

As well, You lost your single TGen that specifically produces Apples. Valentia took that from you, so now you will not produce any apples because they're embargoed and you no longer control that node.

(This may already be fixed but its here anyway) The end cities and other places on loka haven't regenerated properly :/, hopefully you either did fix it or you can fix it.

One big thing about bug reporting is that you should only report bugs if you know they're a bug. Please do not preface things with "You may've already fixed it". Do a little homework on your end first and it can potentially save the admins a lot of time checking on things that should already be fixed. We have indeed fixed many of the regeneration issues in the End/Nether/etc
 
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