A few things to note in this game as I am creating it.
This is a TURN BASED GAME, so every turn you get to click a dispenser which will pop out a coin 1-9 (Or if you have the Greed Card, it will give an extra amount corresponding to the amount that you got + the amount labeled on the card) There is also another card that is being worked on that will allow you to raise the MINIMUM coin dropped up to a certain point, so you can not get 1-(however amount the card says), but only get the cards above the minimum. Once you have the coins you can choose to save your coins, or buy another card. In a turn you have an option to do a few things such as, Heal (With a Utility card (I am working on Health Tokens)), Attack, Place a card, or use a Utility card. The way you ACTUALLY obtain these cards, (Not in battle but in the world) is by purchasing CARD PACKS, which give you 5 Cards, 4 Regular Cards and 1 Card of a higher rarity. The price of the card pack will also increase if you wish to make the amount of the cards inside go higher, as It will always be a 4:1 ratio on rarity when purchasing the card packs. It will be a while for these packs to be released as the game is not fully out yet, and will most likely release in February. There might be a beta test in January when the cards are fully designed so that players can help me balance the cards strengths and power, as well as an economy balance period. If you would at all like to help with the development of this game please dm me on discord DontCookLarry#1056