At the moment towns have the ability assign members levels and have zones owned by particular players along with said zones only being able to be manipulated by the owner and those with the correct level. Although reasonably sufficient I think it'd be a good thing to break permissions within zones down even further, for example there have been scenarios in which i create a building that I would like people to access but not be able to edit such as an industry building that I want people to be able to empty but not destroy any blocks of. At the moment I would have to trust members to not edit the structures or handle it if it happens but I think being able to add more in depth permissions would allow owners to better future proof their towns from town betrayal or general accidents. Examples of Permissions that I can think of are:
Redstone Would probably still be able to be affected by raiders though i'm not sure how often this makes a town raid-able or whether we still want to consider raiders when making changes.
Any other suggestions would be appreciated.
- Locking Unlocking Doors
- Locking Unlocking Trapdoors
- Locking Unlocking Fence Gates
- Use of Redstone (levers buttons etc each activatable could be it's own permission but this may be overkill)
- Placing and removing blocks
- Accessing Barrels?(I haven't used the brewing plugin but permission' of these might allow brewers to have practical and ornamental brewing kit where people can see it)
Redstone Would probably still be able to be affected by raiders though i'm not sure how often this makes a town raid-able or whether we still want to consider raiders when making changes.
Any other suggestions would be appreciated.