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Suggestion NEW CONQUEST ISLE!

casperistrash

Active Member
My idea is: A NEW CONQUEST ISLE! It would be a 20vs20/25vs25 conquest isle with simple, not game breaking but very useful buffs, all alliances/towns can participate, the tile ownership resets once every week/2 weeks. (it would encourage more wilds pvp action which is kind of inactive at this point of time) The buffs would be for example: Neutral mobs in tiles your town/alliance owns, or the recently removed 2x drops from daily dock blocks, an alliance would be able to own multiple tiles and u can place on any tile that's connected to your territory (like balak). This would definitely satisfy the community as we're tired of the huge laggy fights and also players who don't really have powerful PCs that are enough to handle a playable framerate at the 50vs50 fights.
 
6 voters
I feel like the current conquest setup works fine and there is no need for another new form of it.

That being said I would like to see more wilds pvp opportunities. Maybe a KOTH or something where people fight over loot.
 
I feel like the current conquest setup works fine and there is no need for another new form of it.

That being said I would like to see more wilds pvp opportunities. Maybe a KOTH or something where people fight over loot.
Honestly I really could see a KOTH bounty style system of loot spawns either at the RIs or just around the continents in general. I think it'd be really fun to have a high risk-high reward system with a bunch of loot to whoever wins the event. Having smaller little events around the server always taking place would really help out with server activity as having something going on for each and every player to do would really help with player activity.
 
Honestly I really could see a KOTH bounty style system of loot spawns either at the RIs or just around the continents in general. I think it'd be really fun to have a high risk-high reward system with a bunch of loot to whoever wins the event. Having smaller little events around the server always taking place would really help out with server activity as having something going on for each and every player to do would really help with player activity.
yes
 
Honestly I really could see a KOTH bounty style system of loot spawns either at the RIs or just around the continents in general. I think it'd be really fun to have a high risk-high reward system with a bunch of loot to whoever wins the event. Having smaller little events around the server always taking place would really help out with server activity as having something going on for each and every player to do would really help with player activity.
I think this is a good idea but I think we need both because this server should support people who want to fight at multiple levels of conquest because not every town/group can and should be expected to compete for balak and stuff espically nowadays

i love obama
 
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