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what happenedThe LCRs already had a discussion about this with Magpie and Crypt![]()
There will be a one second cooldown implemented at some point within the next day or so.what happened
We kind of talked about this, the Elders do not want to change vanilla features, ie. the amount of healing etc. They would rather limit these features. I'd imagine the cooldown will get adjusted as we have more fights if it doesn't work out. Although, yes, I do agree on the ancient ingot part. It would make sense to use them instead.my thoughts:
require more ingots per heal for buffed golems
Ancient ingots repair more?
or just remove it lol its stupid
Then add a cooldown that ISN'T JUST 1 SECOND. DOES IT TAKE 1 SECOND TO KILL A GOLEM?! NO ESPECIALLY WITH THE BUFF MODULE AWTEYSRudtkh.We kind of talked about this, the Elders do not want to change vanilla features, ie. the amount of healing etc. They would rather limit these features. I'd imagine the cooldown will get adjusted as we have more fights if it doesn't work out. Although, yes, I do agree on the ancient ingot part. It would make sense to use them instead.
We kind of talked about this, the Elders do not want to change vanilla features, ie. the amount of healing etc. They would rather limit these features. I'd imagine the cooldown will get adjusted as we have more fights if it doesn't work out. Although, yes, I do agree on the ancient ingot part. It would make sense to use them instead.
This is already the case because buffed golems have more health, so take more ingots to heal. See below.require more ingots per heal for buffed golems
It doesn't take one ingot to full-heal a golem either. It takes roughly 8 or so to fully heal a Buffed Golem.Then add a cooldown that ISN'T JUST 1 SECOND. DOES IT TAKE 1 SECOND TO KILL A GOLEM?! NO ESPECIALLY WITH THE BUFF MODULE AWTEYSRudtkh.![]()
Aint no one gonna wanna spam repair golems every fight and going against a golem buff module (G.O or Buff) and even the 1s Iron repair suggested makes sniping charges impossible unless you wipe the enemy.
Kringe cos you can still spam them. Also is it a cooldown for 1 person or 1 golem. Otherwise 5 people can just spam it.There has been a 1.5s cooldown added to healing golems as of this morning. We're not in favor of completely removing this feature.
This is already the case because buffed golems have more health, so take more ingots to heal. See below.
It doesn't take one ingot to full-heal a golem either. It takes roughly 8 or so to fully heal a Buffed Golem.
Overall Mag and I enjoy seeing new uses of Minecraft mechanics when they don't very clearly fly in the face of Loka's design. We prefer to see an evolving meta with new strategies developed, rather than a mindset where any new change or creative use of a mechanic is rejected because of being comfortable with a current strategy.
Kringe cos you can still spam them. Also is it a cooldown for 1 person or 1 golem. Otherwise 5 people can just spam it.
next big Loka alliancebig healing force.
this is awful why would you want thisIt is a cooldown on the player, not the Golem. So yes multiple people can heal golems if you have a big healing force.
Can't you guys stop arguing about it and just DM your regional powers LCR foxybeargames on discord if it is still a problem! 4heads.this is awful why would you want this
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