I think the 1 sec shield cooldown after swinging your sword should only apply when you're in combat, not PvE. The whole reason it was implemented in the first place was for PvP, so I don't see why it should affect PvE too.
It's especially annoying when fighting the Witch Hunter, since you have to wait a full second before you can block again after every swing. Would be nice if shields worked normally against mobs.
It's especially annoying when fighting the Witch Hunter, since you have to wait a full second before you can block again after every swing. Would be nice if shields worked normally against mobs.