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Implemented Sugar Cane

Wxndernut

Well-Known Member
I think sugar cane should become non resource protected like melons. Sugar cane is an important resources for towns especially new towns. Sugar cane is used to make paper for rockets, books, and bookshelves but it is also used to make speed potions which are essential in conquest. For this reason I believe sugar cane should be farmable anywhere so every town has access to it.
 
12 voters
Obviously this will make life easier for the select few that actually grind for their towns, my only problem is it sets a bad precedent. Melons being globally available is different because of the ratio of health pots needed compared to buffs. I'm all for making it easier to grind but I think making sugar cane globally available would be counterproductive because as time goes on people will want and push for other biome controlled items to be made globally available.
 
Obviously this will make life easier for the select few that actually grind for their towns, my only problem is it sets a bad precedent. Melons being globally available is different because of the ratio of health pots needed compared to buffs. I'm all for making it easier to grind but I think making sugar cane globally available would be counterproductive because as time goes on people will want and push for other biome controlled items to be made globally available.
I really dislike the word precedent. But these two really should be the only ones getting this sort of treatment due to it being hard to get outside of towns that aren't farming millions through auto farms
 
make it so when you're controlling a river tile you can grow it and get it in your industries
or so mobs at infested drop sugar
 
Sugar cane currently grows in all River biomes still, my suggestion is that you find a town in your alliance with a river biome in its protection... it's already abundant enough.
 
Obviously this will make life easier for the select few that actually grind for their towns, my only problem is it sets a bad precedent. Melons being globally available is different because of the ratio of health pots needed compared to buffs. I'm all for making it easier to grind but I think making sugar cane globally available would be counterproductive because as time goes on people will want and push for other biome controlled items to be made globally available.
You make a good point
 
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