Obsidian isn't that hard to get, especially for someone who has been on Loka for at least a couple of weeks. Even without efficiency and a redstone based farm it's fairly easy to mold. An obsidian vault is all you needed, it still wasn't balanced (even if closer to a balance than it is now). I recommended allowing withers with the creeperheal plugin as it takes skill to fight one, but much more to control and steer one to a vault. Also, nerfing obsidian(but not water) would make raiding much more difficult and is when we could see creative ways of using water to try to stop TNT. Insiders made things interesting, as it was often very difficult to turn people on their towns. The downside to insiders is that it uses people instead of mechanics.Cryptite said:Prior to the recent changes, the only ways to defend your town were to have solid obsidian/water walls and an obsidian vault. Those weren't elements of skill, they were requirements of vast resources and time. On the other hand, it takes far less resources, time, and energy to build, say, a TNT cannon.
On auto farms: we don't get to see all of the cool things that redstone can do on Loka, so we don't actively recognize that we're missing a large element of the game. An example of this, while extreme, is the world rail construction that is currently taking place. It's nothing flashy or fancy like redstone can be, but it has the potential to connect our server and offer convenient transport. The problem is, that it will take 26 stacks of iron blocks to complete. This is very difficult to get without golem autofarms, and even more difficult to get without manual golem farms. I've been told the reason for nerfing was for generators, which I believe I addressed sufficiently in my previous post, but if not I can go further in detail on that.
As far as RP goes, I believe that there has been some RP going on. The difficulty with RP is that it takes more time to write than to play out, leaving lots of spaces in between. Shrinking these spaces would be asking for more time from an already busy Crypt.