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However, if they're using something that they have earned through conquest
However, it doesn't make it "easier to win" it makes bringing allies to HOME tgens faster, only increasing chances of success at your own tgens, not anyone elses, you can't win capital with only defenses, you of everyone must know that, Crypt.It's the snowball effect though. If policies earned by winning conquest made it easier to win the next month, then it would be so much more difficult to unseat the incumbent capitals, that people would stop trying. That's the reason it's so hard for us to come up with policies.
Anything I have said about Hilo is based on its actions. You betrayed towns in your own alliance. You got X_Cavator's help in attacking Elysium, and that same day you turned on X_Cav. You made a deal with Rozzok, and quickly betrayed him. You charge ridiculous prices. Lying and betraying helped you get capital--but it also got you a bad reputation. While you can rationalize the things that you have done, I hope that such actions would be public record. And how do you suppose new players see your recent public chat antics? It sure seems like Hilo means to alienate and antagonize the rest of Loka. Try being likeable as a capital, for a change. See how that works out.While I agree with your main point, this is the issue,
How is a town supposed to succeed in recruiting when the main alliance on the server, and the server in it's entirety, slanders that particular town to every new player on Loka? How is a new player to come to his or her own decision when joining the server when they her from all sides, "If you join Hilo you're a communist", "Join Hilo and you'll get killed" everyone is against us, making it near impossible to do any recruiting, and thus to get any new bodies to defend. Jeez, now I know how Cashmere felt. /s
While I will not attempt to defend betraying X_Cav, the other points are only from your perspective, we turned on vanaheimr because no one else in the alliance fought for themselves, they rolled over to EastBowmen like the entirety of Elysium and the west, furthermore, Rozzok was offered a deal, as his alliance members could not follow him in joining behind us, we did exactly as we said we would in the event of betrayal, we prevented woodswork from remaining capital, prices are set by MOpyc, not Hilo as a whole, judge him, not the town, and recent chat antics have been in order to provoke the south off of its rear end.Anything I have said about Hilo is based on its actions. You betrayed towns in your own alliance. You got X_Cavator's help in attacking Elysium, and that same day you turned on X_Cav. You made a deal with Rozzok, and quickly betrayed him. You charge ridiculous prices. Lying and betraying helped you get capital--but it also got you a bad reputation. While you can rationalize the things that you have done, I hope that such actions would be public record. And how do you suppose new players see your recent public chat antics? It sure seems like Hilo means to alienate and antagonize the rest of Loka. Try being likeable as a capital, for a change. See how that works out.
Read the forums for once X_Cav, weakness 3 has been needed.Wolf makes a pretty good point. The frustrating thing about this server and dealing with groups such as Hilo is theres nothing you can do to beat them. They'll always have numbers and the system is meant to have numbers and time be who wins, skill is meant to hold no value. Until weakness 3 towers are nerfed and skill is not something that the system is always trying to weed out, I'll be playing HCF.
Also, X_Cav, we won a tgen fight against Elysium on their turf, it's not impossible, you just need players, I know you're not used to being unable to 1v10...Wolf makes a pretty good point. The frustrating thing about this server and dealing with groups such as Hilo is theres nothing you can do to beat them. They'll always have numbers and the system is meant to have numbers and time be who wins, skill is meant to hold no value. Until weakness 3 towers are nerfed and skill is not something that the system is always trying to weed out, I'll be playing HCF.
Rozzok was offered a deal, as his alliance members could not follow him in joining behind us, we did exactly as we said we would in the event of betrayal, we prevented woodswork from remaining capital
The frustrating thing about this server and dealing with groups such as Hilo is theres nothing you can do to beat them
the system is meant to have numbers and time be who wins, skill is meant to hold no value
ayyy lmaoSometimes you have to kill people to win the objective. Seems to me like a death makes it easier for you to win the TGen fight.
What if items in your inventory lose a little bit of health when you die? That's what happens when you /suicide right?
Yes, but this could be an alternative to pearl's proposed idea of having your inventory drop 20% of the time. It's beneficial to the pvpers because it allows them to have more time between waves of people to attack the tgen while the others are repairing. They're not losing their armor, it's just damaged making them stunned, if you will.It is, but we don't want to punish gear too much more than it already is when you're fighting in general. We want people to come to more fights, and if they lose their gear quicker, they stop fighting quicker.