asymptonic said:I disagree. If the winning town gets everything, there's no motivation for the other towns to try and steal back the egg or to hold it. However, I could definitely see dividing the tributes up into some part distributed during the game, and some part of the reward afterward.
Scaling quality based on participation is also a good idea.
True.
Would you see it better to have the rewards leaked to the players during the possession of the egg or to have the possession of the egg timed and the riches rewarded at the end? I think the latter would be more appropriate and so players who die don't lose motivation from losing all of the riches they picked up from the egg-rewards.
tl;dr possession of the egg should be timed and rewards appropriately given at the end, so players don't lose motivation over losing all of their loot from it being stolen.