Announcing the Pale Reaches!
Dead are the Deadlands, here comes the Pale Reaches!
Deep in the far southern reaches of Garama comes the Pale Reaches, a haunting successor to the Deadlands. Cloaked in shades of gray and white as far as the eye can see, this land is more than its color. Within its borders stretch vast forests, winding rivers, and a sprawling network of underground caves, each hiding secrets of their own. The Pale Reaches may greet you with an eerie atmosphere, but one question remains: will its haunting beauty drive you away or draw you deeper into its mystery?Dead are the Deadlands, here comes the Pale Reaches!
Featuring:
- 17 Total Territories
- The 5 original Deadlands territories (62-66) have been reshaped and are now part of the Pale Reaches.
- Savannah 102/103 & Mesa 60 have been reshaped to better accommodate the Pale Reaches.
- Garama has been expanded by 12 additional territories, making for 17 total Pale Reaches tiles.
- Significant underground portions, keeping with the original theme of the Deadlands a bit.
- Mobs:
- The Creaking
- Watch out, on Loka the Creaking does considerably more damage than vanilla!
- The Creaking
- Restricted Resources:
- Pale Oak Wood & Leaves
- The Creaking Heart
- Pale Moss
- Resin Clumps & Blocks
- Red & Brown Mushroom Plants & Blocks
- All of these resources (minus the Creaking Heart) will also be produced by industries.
As we have done in the past, we will be releasing the Pale Reaches in two phases to allow players time both to explore the territories and plan ahead for where they might want to settle.
Initial Exploration
Land update: Tuesday, August 26th (Morning-ish)
Players will be able to access and explore the biome, but will not be able to set up new towns or take territories.
Available for Conquest/Town creation
Release: Friday, August 29th at 2:00 PM Server
At 2:00 PM server, players will be allowed to place towns and take territories. This is the peak time that US/EU players are typically online. Whatever shenanigans players choose to ensure they can place towns is considered fair game.
A big thanks to the development team, particularly @Mocc1, @Kotten, @Flgment, @z4nityy, @Thorgny, @FoxyBearGames, @koi0001, @Raddus_, and @SilentStormSix for the hard work put into this biome. From making schematics to playtesting to placing territory generators & inhibitors, this biome would not be possible without any of them. As always, if you're interested in making cool stuff like this for Loka, be sure to check out a Development Team Application!
And as always, Go Forth!




