ValenceLP
New Member
Yo, ValenceLP spittin' mad suggestions your way. I feel that TNT cannons should be re-introduced.
This is not a suggestion that I'm making because I want to raid, but it is a suggestion that I think could improve the community interaction of the server itself. I would hope that everyone reading this right now would want a server that is thriving and active with ample interactions and as much stimulation as you can handle, because I know that I do.
Yes, there are many people who are content with surviving peacefully, accumulating supplies, and building 24/7 with no conflict whatsoever. Sadly, not everyone can do that. Raiding, I find, is an EXTREMELY important part to a server's culture, and not even specifically for the raider(s). Being raided sucks, but it makes you want revenge, so you play more to gain supplies back and get a chance at getting your original gear. The goal is not make people quit, the goal is to make people play.
The problem that I find is that there are "End-Game" building techniques to totally prevent raiding 100%. Whether it be FKA being levitated 20 blocks in the air, Dellsmite's dome, or Albion's wall, eventually every town will have one of these raid-proof techniques. The only solution to this problem is to make the magnitude of these "End-Game" builds bigger, and more resource-intensive so the raider(s) can have a bigger window to get to the loot.
Obviously, TNT cannons and slime block planes could fix this. TNT cannons would make the need to have obsidian/water walls higher, and those could take a long time based on the town's protection radius. The planes would also make the need to have a HUGE wall higher. But, having these increasingly ugly options would also force town owners to choose between having a pretty town that has a varied chance of raiding or a 100% un-raidable town that is an atrocity. Some town owners will not have a problem with the ugly option, but I will ABSOLUTELY not sacrifice aesthetics for safety, because I welcome raiding.
I don't know the difficulty of coding this, so forgive me if it's inconceivable, but If TNT cannons are included, There could, depending on if it's even possible, be an option to pay extra emeralds a day to have placed blocks that were destroyed by an explosion to regenerate over time.
Please improve my ideas and make suggestions in the comments, it means people are reading it.
TL;DR: ValenceLP is super sexy, as well as concerned about raiding and the activity on the server. Also, ValenceLP has nice hair and looks stunningly like Bradley Cooper.
Edit: Also, let me say that by making raiding easier, you promote conflict. Nobody is going to meet in a field and kill each other for no reward other than leveling in world pvp stats. So even if you dislike raiding, do it for the conflict. (Thanks to Jedi for reminding me of a point I missed.)
This is not a suggestion that I'm making because I want to raid, but it is a suggestion that I think could improve the community interaction of the server itself. I would hope that everyone reading this right now would want a server that is thriving and active with ample interactions and as much stimulation as you can handle, because I know that I do.
Yes, there are many people who are content with surviving peacefully, accumulating supplies, and building 24/7 with no conflict whatsoever. Sadly, not everyone can do that. Raiding, I find, is an EXTREMELY important part to a server's culture, and not even specifically for the raider(s). Being raided sucks, but it makes you want revenge, so you play more to gain supplies back and get a chance at getting your original gear. The goal is not make people quit, the goal is to make people play.
The problem that I find is that there are "End-Game" building techniques to totally prevent raiding 100%. Whether it be FKA being levitated 20 blocks in the air, Dellsmite's dome, or Albion's wall, eventually every town will have one of these raid-proof techniques. The only solution to this problem is to make the magnitude of these "End-Game" builds bigger, and more resource-intensive so the raider(s) can have a bigger window to get to the loot.
Obviously, TNT cannons and slime block planes could fix this. TNT cannons would make the need to have obsidian/water walls higher, and those could take a long time based on the town's protection radius. The planes would also make the need to have a HUGE wall higher. But, having these increasingly ugly options would also force town owners to choose between having a pretty town that has a varied chance of raiding or a 100% un-raidable town that is an atrocity. Some town owners will not have a problem with the ugly option, but I will ABSOLUTELY not sacrifice aesthetics for safety, because I welcome raiding.
I don't know the difficulty of coding this, so forgive me if it's inconceivable, but If TNT cannons are included, There could, depending on if it's even possible, be an option to pay extra emeralds a day to have placed blocks that were destroyed by an explosion to regenerate over time.
Please improve my ideas and make suggestions in the comments, it means people are reading it.
TL;DR: ValenceLP is super sexy, as well as concerned about raiding and the activity on the server. Also, ValenceLP has nice hair and looks stunningly like Bradley Cooper.
Edit: Also, let me say that by making raiding easier, you promote conflict. Nobody is going to meet in a field and kill each other for no reward other than leveling in world pvp stats. So even if you dislike raiding, do it for the conflict. (Thanks to Jedi for reminding me of a point I missed.)
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