I'd be willing to bet that there would be more raiding if raiders were restricted to certain days.
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TNT tuesdays
Psychedelic98 said:It seems like a no-brainer.
Yo, ValenceLP spittin' mad suggestions your way. I feel that TNT cannons should be re-introduced.
Hmm.. You do make a point. Having people to get raided and to have a chance to get at the person that raided them by getting their things back from the raider. At first I didnt like the idea of this, but you have a point. I give this a Thumbs Up !
On one hand I want raiding back and on the other hand, I don't want to be raided. I do like the idea of more conflict though, so. I'm for it.
I'm with Psy on these things.
I support cannons if pearls are disabled again.
(1) (IMO) TnT cannons, slime piston planes, and Piston bridges are very powerful and can definitely be used(IF used properly) to liven up pvp and tensions between towns and alliances.
In other threads like this before, which the whole debate on whether or not to re able TNT cannons, true "raiders" said they have raid to get the riches out of vaults and into the community again. See now that statement is pure bull as once they are done raiding they hoard it in there own vault. If we were to re enable TNT cannons we would have to disable ender pearls again. Also why does everyone NEED to have conflict to play on Loka, are you all blood thirsty sadistic murderous psychopaths. Violence isn't always the answer, not all new players want to have their new towns have vultures hovering around all the time. Persistent violence to new players would only chase them away.
The thing is that not everyone has time to put up defenses against raiding. If tnt cannons were allowed the only way to counteract them is to have a huge obsidian wall, domes covered in water or having max town radius. Not everyone will want to or be able to protect themselves, and in the end will halt the server's population growth and lower it rather than increase it. This isn't a factions server, this server has experienced very low points in terms of population because no one really wants to spend time building a home only to have it tnt'd. People should be able to be safe if they put in the effort, but protecting from tnt cannons is too much for the average minecraft player.
As for saying that people who get raided will be fueled to counterattack is not necessarily true, people who get raided and have a job or school to go to as well as other things that make them busy may simply quit, as has happened.
I can modify my walls to stop TNT, the problem is that it's ugly as fuck to have water cover your view of the already slightly obstructed sky. No, not every item can be kept in an obsidian vault. If you placed any other block except for obsidian in the entrance, that can be blasted off, and no one wants to mine obsidian to get to even semi valuable items after a time. The only towns left from when TNT cannons were enabled (from what I've seen) is Dellsmite, Albion, and your town. Where did the others go, and why did they leave?
I know Loka has hit some very very low points in terms of population, when TNT was disabled the server has grown. The only people who I know have been unbanned were Andre and the Reach, both of which are not active. I'm going to predict that if cannons are re enabled, yes, there will be plenty of conflict, but the population will again go down.
I don't have a list of the names of people who want cannons unbanned, but here's my source for the vast majority of players want them back.Also who specifically wants tnt cannons back in? Do you have a total count and a list of the names of people who wants tnt cannons unbanned? Honestly, not a very convincing argument when you are just saying "...the vast majority of players want them back."
Also this statement is completely out of place. We are not even talking about insiders. What does talking about the legality of insiders have to do with the topic of having TNT cannons unbanned? Pls stay on topic. Even if you think tnt cannons are better compaired to insiders, this thread was created for the topic of tnt cannons and other mechanisms used by non town members.The reason that I think cannons need a stronger push than insiders is that cannons are significantly less harmful to towns than insiders are.
Anyways, The main issue with the poll is that the additional ~32% that you are saying that they want tnt cannons back but more restricted. Does that also mean that they don't want them back if the conditions are not meet? You could word this as "they DON'T want cannons back if there were to return will the same or less restrictions as before." which would put the ~32% against the ~46%. Not with them on this topic.This shows that ~46% of people want cannons back as they were, and an additional ~32% want them more restricted than they were in the past. As we can see, insiders The reason that I think cannons need a stronger push than insiders is that cannons are significantly less harmful to towns than insiders are.
Saying that you would prefer restrictions on cannons is not the same as saying you don't want cannons back if they would return the same. However, in the first post a restriction is mentioned: reverting the damage. Not only would it eliminate the grief aspect of cannons, but if the time was short enough, could make cannons much more difficult.Anyways, The main issue with the poll is that the additional ~32% that you are saying that they want tnt cannons back but more restricted. Does that also mean that they don't want them back if the conditions are not meet? You could word this as "they DON'T want cannons back if there were to return will the same or less restrictions as before." which would put the ~32% against the ~46%. Not with them on this topic.
I think that bias hasn't been considered because it could go either way. I personally think that there's more swing the other way; people intentionally voting lower on the survey to "balance" the average with where they want things because they know the majority wants raiding to be more powerful than they do. As far as retaliations, there were several on the 2nd world, 1 on the 3rd world. Retaliations with cannons were less common because at the time, not every town had players who were interested in or capable of raiding. This is no longer the case. Retaliations with insiders were much more common, as they were much easier. A recent example of this is when Ron stole from me using his sisters account. People prey on the weak because it's the only thing possible, even more so after cannons were removed. How many times has Blackwater been attacked even though they only have stone tools? Making stronger towns more suitable, or at least reasonably possible targets would be ideal, but this likely won't happen. Any suggestion on the forums that would make stronger towns more vulnerable is shot down, because the longer playing, richer, and more active players that we see on the forums are the ones that would take the hit.There's another element to that survey that isn't often touched on, but that I feel is important. The reason it started in the first place is because Loka is very much in a state of "Everything is so peaceful, it's boring" right now. Whether people were for or against cannons, insider, etc, what is clear that the "vast majority" of people are in favor of conflict.
I think some people see TNT cannons being allowed again as the quickest way to turn on the conflict and bring some of that intrigue back to the server, but one thing to pay attention to is who is in favor of what and why. Many people who are staunch supporters of cannons are this way because it was, in fairness, one of the major reasons they stayed on Loka. But they are also mostly lone wolves. People seem to support cannons because it was interesting, but nobody who was raided liked it, and further, nobody who was raided ever attacked back. AFAIK there hasn't been a single (successful, let alone even attempted) retaliation from a raid on the server, and if there was, it was back in the 2nd world. Perhaps we have enough different players that raiders might attack each other (which they almost never do because they all have their stuff hidden and secured, so what would even be the point of raiding each other?), but they may also choose to go prey on the weak as they always do because it's easy, rewarding, and rarely ends in failure. Raiders wouldn't raid if their stuff was left wide open, so nobody who even could retaliate would probably succeed.
This is the only one of your scenarios I disagree with. I died at least 10% of the time on my raids, possibly more. Maybe I die more than others, I certainly got trapped more than anyone else did, but I don't think other raiders died significantly less than I did.Scenario D: Maybe, just maybe, the raider actually is murdered, and this scenario occurs about 1% of the time. Now the raider knows who to watch for and either ensures that when they raid Town X the next time, they avoid that member or waits until they log off.
War conflict is fun, but it isn't a substitute for raiding conflict. I'm sure this is part of the reason that they're remaining separate. No one is suggesting that territories not be implemented, but we are suggesting that cannons are brought back. Now that our server has many active towns, most of which are capable of retaliation, it only makes sense to bring cannons back, especially as many people said they want them.People want the conflict, I understand, and many people have expressed nostalgia for the "Wars of the Old Ages". While these wars were really just slightly larger numbers raiding another town (and usually still without retaliation), the lore behind them was the more fun part. It was truly alliance vs town or vice versa. The entire reason behind Territories is give a chance for these wars to happen and for alliances to exist for a reason beyond just a verbal (and very often false or betrayed) commitment and a shared chatroom. Now you'll actually have some means by which to help your fellow towns out in an actual war scenario. Because it's also opt-in, it means (hopefully) that those who want conflict can participate, and those who don't want it, don't have to.
If you voted yes to bringing cannons back and you're not inherently a raider, does that mean your comfortable with the old days where you might log on once or twice a week to find your stuff gone, and you might not even know who did it? Are you also ready to spend the next couple of weeks making sure your walls are made of obsidian and water? If you're not, then you are hopefully okay with raiders being in and around your town for awhile, taking what you left out and following you into your vault.
I think that bias hasn't been considered because it could go either way. I personally think that there's more swing the other way; people intentionally voting lower on the survey to "balance" the average with where they want things because they know the majority wants raiding to be more powerful than they do.
(I dont mean to sound harsh in my paragraphs but I don't feel like retyping any of it to make it sound politically correct)Saying that you would prefer restrictions on cannons is not the same as saying you don't want cannons back if they would return the same. However, in the first post a restriction is mentioned: reverting the damage. Not only would it eliminate the grief aspect of cannons, but if the time was short enough, could make cannons much more difficult.
but we are suggesting that cannons are brought back...
AGAIN... Who is this we that you are talking about? Also what are the names of these "many people" that you are saying that wants the cannons back. I have already posted how many I have counted but you just keep saying we" and a vast majority.... PLS I am begging you... use some references when you say these things or your words just fall flat. i am not trying to pick apart your statements, but it is painful for you to just throw the words "we", "many people", and "vast majority" around when all your have is a poll to go by.You don't even know the names of the players who voted or how they TRULY feel.....it only makes sense to bring cannons back, especially as many people said they want them
Everything will have bias, my survey is more accurate than just deciding based on who posts on this forum, guessing what players want, or disregarding what players say they want completely(all of which are being done in this thread). Even if the results are exaggerated, the directions are accurate. 78% for, 22% against, typing in caps doesn't change that.So you agree with me? That the poll does not truly represent the honest feelings of the majority? So... people may have intentionally answered wrong to change the outcome of the polls? In that case should the polls be COMPLETELY disregarded?
This paragraph is ridiculous. I addressed restrictions in my last post, unless you're just skimming and ranting at this point.(I dont mean to sound harsh in my paragraphs but I don't feel like retyping any of it to make it sound politically correct)
And another thing... In the polls it says " Allowed but more restricted then in the past". Right there... that says that they are for cannons with the condition of more restrictions added. How do you get "I want tnt cannons added back in, but I would really really would like there to be more restrictions on them if you don't mind it terribly...but if not, that is fine...."(i know i am being dramatic here but COME ON).
You said"Saying that you would prefer restrictions on cannons is not the same as saying you don't want cannons back if they would return the same."That is exactly what they are saying with that answer that they choose in the polls.The answer to the poll is "allowed but more restricted then in the past" there is no way you can go ANY further in saying anything else, because they choose "Allowed but MORE RESTRICTED...". Secondly, If they wanted tnt cannons UNCONDITIONALLY added back, then they would have picked it.... but they CHOOSE the option that said they wanted it more RESTRICTED. That is the problem with polls they need to be black and white or not at all. you can't just apply your own interpretation on something as vague as polls and think it will be reliable. Thirdly...the you say"...in the first post a restriction is mentioned: reverting the damage.". That is not a restriction... that is a plugging/feature that would be made by the admins IF we can convince them to readd cannons.
The poll reflects the opinions of everyone who I could get to share their opinion in only a minute or so. Their names are irrelevant, but could be found out if it was truly necessary. Not everyone has time to post on the forums, but you listed 5 in this thread. That's 5 for, 2 with restrictions, 2 against. The sampling is smaller so the results are less accurate, but it reflects the same trend.AGAIN... Who is this we that you are talking about? Also what are the names of these "many people" that you are saying that wants the cannons back. I have already posted how many I have counted but you just keep saying we" and a vast majority.... PLS I am begging you... use some references when you say these things or your words just fall flat. i am not trying to pick apart your statements, but it is painful for you to just throw the words "we", "many people", and "vast majority" around when all your have is a poll to go by.You don't even know the names of the players who voted or how they TRULY feel.
Where did you post about restrictions? the only time you mentioned about restrictions is what i quoted you to explain to you that it is ridiculous that you are lumping the ~32% that voted for the "Allow cannons but more restricted then in the past" automatically into 2 other categories that does not even mean the same thing. You set up a poll that had 4 choises on the matter, however, 3 of those choises were for tnt cannons to return.... just worded differently. The only other vote was for no cannons. Where am i suppost to vote to say I want cannons ONLY if they are meet with more restrictions(if they are not meet with more restrictions then i don't want them).This paragraph is ridiculous. I addressed restrictions in my last post, unless you're just skimming and ranting at this point.