I mean speaking as a Dev who really only focused on build side for Gank Isle I can confirm that Gank Isle was almost solely focused around 'would this be PVP friendly?' when we were planning it out. I can assure you guys that the isle was made in such a way that would be PVP friendly, which you can really see through the insanely flat areas that Zyre is covered in specifically for PVP.and they focused more on the build and less on the gank
The island itself is fine for PVP, it's just not fine for the scale we're looking for initially, and admittedly it's quite big. The mechanics of Zyre itself need tweaking and that will fix the issues imo.
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