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I love thisUHC: Shields work as they do in vanilla gameplay for both sides, and axes deal 2x damage.
(if 2x is unreasonable then do 1.5x or 1.33x damage)
this makes me wish there was a thumbs down reactionNetherite: 33% damage boost gets removed and people take netherite kb
Ancient Combat: Combat system goes back to 1.8 in the battle zone
No Crit: Critical Hits don't work
This is why barely anyone wants to reply to this threadthis makes me wish there was a thumbs down reaction
ludwig these are the worst things i think youve ever saidNetherite: 33% damage boost gets removed and people take netherite kb
Ancient Combat: Combat system goes back to 1.8 in the battle zone
No Crit: Critical Hits don't work
Good one, but i think the entire fight its a lot, i would say for 2 minutesDefault: Removes the 33% damage for the fight
It depends of which mutators are selected to be in-game.I mean in actually important conquest this would be a really bad feature because at that point its not skill, just who's the best at goofing around
that's a skilljust who's the best at goofing around
this apart from rivi bc in rivi it will be funnyIm thinking only not on Balak, Last week of conquest cycle, tile unlink fights, and probably Rivi since its really small.
It kills the whole point of conquestthat's a skill
It kills destroying the core for winning the territory? Or it destroys getting “fun” while farming kills?It kills the whole point of conquest
Basically the whole point of loka from the beggining was the build an alliance and win territory and anyway this would just make the conquest fights unfairIt kills destroying the core for winning the territory? Or it destroys getting “fun” while farming kills?
conquest is getting stale its been the same for like 5 years, we need new thingsBasically the whole point of loka from the beggining was the build an alliance and win territory and anyway this would just make the conquest fights unfair