i like the idea of shovel please add
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
P sure lurnn meant like the damage rn is like a 2 tap to diamond but now for it to like do the dmg it does to you rn the crystal would have to be dug down instead of just placing obby and crystal to the opponent's head and 2 tapping emCrystals should be nerfed but not reverted to vanilla mechanics. Itd be the same but they have a shovel now
Its a decent idea to use bows, but even if there was a buff against players with resistance, there is a reason they aren't used anymore. They are just not effective. They are slow, and they are very hard to use with the mass amounts of people that are normally in the way.I think a much more effective solution to this problem would be something like @kiadmowi suggested- allowing people to be nullifying potioned if they are using crystals. Right now the biggest issue with the mechanic is that the counter is essentially just to use a bow to distance yourself, however the bow also isn't incredibly effective due to the massive amounts of resistance. Another good option could be allowing bow shots to be more effective against people who do have resistance, however I think both of the former could work as valid solutions to the problem. Crystals themselves are decently alright in where they're at right now, however I think the main thing is that there is no counter.
Yeah I think they'd maybe even need a bigger buff to bypass armor or something in this instance, so I think the DBA idea would be better.Its a decent idea to use bows, but even if there was a buff against players with resistance, there is a reason they aren't used anymore. They are just not effective. They are slow, and they are very hard to use with the mass amounts of people that are normally in the way.
That would also be a decent idea, but then you have to take into account how broken that would be with airforce, the faster an arrow goes the more damage it does, and also harming II arrows on top of all that damage. I don't think bows are the answer to this problem, simply just nerf/get rid of turtle pots.Yeah I think they'd maybe even need a bigger buff to bypass armor or something in this instance, so I think the DBA idea would be better.
WOW!!!!!wow loka staff is sure quiet this time
or, hear me out -
perform a light jog in the opposite direction
You can get in the hole with them and be on the same Y Level, and chase them around that hole. rather now you just can't go near themCrystals should be nerfed but not reverted to vanilla mechanics. Itd be the same but they have a shovel now
Yes, it would make a big difference. you could simply pearl into the hole with them and now kill them, - if you would have actually ever tried crystal you would know how bad the "shovel" strat really is.Quite frankly, reverting crystals to vanilla mechanics while keeping the damage they are at now wouldnt change a thing. people would set up giant obsidian patches in the middle and whenever someone gets close, they just have to hit them now. I think the problem is turtle pots. It makes the crystaller nearly impossible to kill while they can just spam left and right click and kill everyone within a 6 block radius almost instantly. While reverting crystals to vanilla mechanics may require a bit more skill in a 1v1 situation, it wouldnt make a difference in fights such as the one we had today that piggang was talking about. Someone would dig one block into the ground and would still see the same results. IMO turtle pots should just be nerfed or removed totally, but maybe im just biased because i think turtle pots, crystal or not, are a pretty stupid thing to have in conquest.