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Suggestion QOL Enhancements for Grinding

Asynchronized

Well-Known Member
Slicer
Over the past few months, the player base has exploded in numbers and the amount of potions, food and pearls being consumed has increased rapidly. The systems in place for grinding these items haven't really scaled well and it's starting to show. Everyone is broke. Nobody has anything. And we're all bored of grinding all the time. A change to grinding is required to support the ever growing playerbase. The small things that shouldn't be hard to access like food and xp are barely accessible. The XP Market, (as much as its my fault its that bad) is starting to look like its fuelled by the ever growing end ganks.Nether isn't plentiful enough for all of us at this point, especially with new towns popping up each day. With pvp moving from continent to continent and ganks being the primary form of pvp instead of conquest at the current moment, the constant grind and then to log in and see that a large amount of pots are missing cause ganker x y and z were out at end docks all day isn't fun. There a few changes I propose that would improve the Loka Grinding Experience, and lessen the burden of owning a town with active players. Grinding GP is a lot harder due to a large amount of people being on the continent at once which doesn’t exactly help either. So if your continent gets stacked or is active, its pretty much a pain to use the gp cave.

Heres a few QOL changes that would really help the enjoyability of owning a town on Loka

  • Instanced Shrines, this would make grinding Nether easier with a higher amount of players grinding at once, so players aren't discouraged because player x has just gone and cleared them all out and left.
  • Instanced Glowstone and Nether Wart would be a great addition to grinding because just as I said in a forums post before, once its gone. Its gone.
  • Add Double Drops to the purchasable Conquest Point Buffs, this would let players grind in End and Nether where there are better grinding methods that yield an obviously larger amount of items. (Dreadfort Grinding for Blaze Rods is infinitely better than shrines) (Grinding Ender Pearls is completely different with DD). I know that a nerf was made to DD with the chance being lowered to 25%, but the advantage is still there and its quite apparent.
  • More End Cities to grind more shulkers, although this isn't a huge issue, but shulkers are also a incredibly large aspect of conquest and general pvp due to the damage buff and as I've said for many other resources in this thread. Once they're grinded, they're gone for a while. There is no scalability with this grinding.
  • A way to grind XP Bottles, this would be a key part to fixing the XP market on Loka, the fact is that XP shouldn't be that lucrative and how I've gotten away with selling it for that much is quite ridiculous.
  • Make gunpowder more obtainable through the buffing of spawn rates per player or the amount of gunpowder obtainable per creeper. My reasoning for this is that in active times using a GP cave is completely pointless as you don't get that many spawns.
Overall, Loka needs to scale up grinding to support it's growing playerbase and not have vital grinding be completely static and dependant on restarts or the area regenerating for there to be new items to gather.
 
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12 voters
This isn't true at all, it takes sub 30 minutes, and if your problem is you have a big active town then do what I, and anyone half sane does, you bring your whole tab of online players (if its so active as you claim atleast 5-8) and you get them all to spend 30 minutes and get one shulker each, you can do this every second day and I gather that you'll be fine.

you don't need to do it all at once, that's your choice. Spread it out amongst people and your own schedule.
Bro a shulker of pearls without DD defo doesnt take sub 30m, but I dont mind pearl grinding as much since it doesnt require much brain power so I can just watch a show whilst I do it
 
Bro a shulker of pearls without DD defo doesnt take sub 30m, but I dont mind pearl grinding as much since it doesnt require much brain power so I can just watch a show whilst I do it
When we were fighting rp on balak me and others found that it did indeed take, 30 minutes. U grindin wrong foolio joolio jiticus maximus.
 
I've never had an issue with GP in all my time owning a town, whether it was a 100 active town or what, I can't see how you do. Glowstone MAY be an issue since all the patches are being wiped a lot, but no one touches the roof glowstone now a days, so it's always available. and yeah warts just annoying but there is solutions
I can see that but it might be because you live on Garama where the spawn rates and areas may be better for mob spawns. But that obviously changes when people are moving and leaving for other continents.
You guys using Nyx?
yea this does help
 
my personal 2 cents for the set part is If your town is old Then sets are worthless (but no one sells them lmao besides for imperial which is overpriced)
For example vinovia pretty old 6 pages of each piece with a few extra pages of bottles
but something like Sunspear a few months old and has 1/2 sets simply because xp bottles are very hard to grind for new towns so they should be grindable
My town is broke i have about 4 stacks of regular and 5 stacks of large and 2 stacks of small I have 0 sets in ownerstorage, only reason I have sets is because of getting them from stupid people that fail to pot
 
Then you fail to understand how Loka works. New towns get huge quantities of xp from leveling, they have no need for xp bottles until they become an established town, by which point they should be swimming in sets.
They do but not many people are smart enough to save up enough diamonds to actually get the most out of said xp if you did it right you could probably get like 1-2 pages of each piece
 
I think gold is too hard to get mining takes a while and isn’t really enjoyable when new update came out I was hoping i would be able to get 2x as much gold but It got removed. I understand the whole economy aspect but I feel most people would rather just have the price of gold lowered
 
My town is broke i have about 4 stacks of regular and 5 stacks of large and 2 stacks of small I have 0 sets in ownerstorage, only reason I have sets is because of getting them from stupid people that fail to pot

Why can't you use those xp bottles to make sets? That's enough experience for almost 800 level 30 enchants without even using a grindstone.
 
I think gold is too hard to get mining takes a while and isn’t really enjoyable when new update came out I was hoping i would be able to get 2x as much gold but It got removed. I understand the whole economy aspect but I feel most people would rather just have the price of gold lowered
gold still got buffed with the update, intentionally so too

or just grind pigmen :v
 
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