He found out, that in other dimensions, the prices were way more expensive for ancient ignots, so he rised the prices over here for us. :3How was his vacation? Does he have a nice tan?
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He found out, that in other dimensions, the prices were way more expensive for ancient ignots, so he rised the prices over here for us. :3How was his vacation? Does he have a nice tan?
- Fixed bad looping problems with some zone ambience; particularly Garama Daytime and Dark Forest Daytime in Kalros
- Combined Resource Pack and Ambience Pack
(off to a better start?) :3I Love you Crypt <3
Mob Spawning turned down a bit.
This part actually made me sad. The mobs are crazy brutal here but I loved it. Made going out at night a fool's errand and encouraged players to settle down and set up a base quicker. How much were they "turned down" exactly?
Why are you allowing 3 inhibitors at the same time? What benefit does this give the server besides favoring the veteran players with tons of members? All this change will do is stomp out any new player, or solo player such as myself and make conquest virtually impossible. I know this is probably not the case but I feel like this was implemented in response to my victory against 2 inhibitors at the same time a couple days ago.
Finally, are you suggesting you think you should be able to have great victories in conquest by yourself?