So, let me get this straight. This blood thing is just another useless feature that the admin team felt needed to be prioritized over some far more pressing, long outstanding bug issues that absolutely no one has even tried fixing. Great, that's exactly what we need. More shiny bells and whistles instead of as something mind-numbingly simple as the ability to grow grass.
I considered not responding to this at all because of your tone, but it deserves a response nonetheless because of your underlying concern.
To start with, if you
need to blame somebody for the Blood thing, blame me, not the admin team. It was my idea and I implemented it. It's not useless, btw; it's intentionally vague. Features like Blood come in from time to time because I'm at work and have a spare cycle to work on Loka. When I'm at work, however, I cannot play minecraft and test things, so I'm usually fixing bugs I can easily figure out or stubbing in new features, or sometimes fun additions to the server. Doing something like fixing the grass requires me to actually be at home and interactively test things. Further, sometimes, things that
seem "mind-numbingly simple" are not so easy in code to fix; and grass is one of those examples.
Finally, clearly there's a difference between what you find "pressing" and what we do. The grass is but one of many long standing bugs, but pressing, it is not. It seems you conveniently gloss over
every other bug fix that's going in that fixed things that were literally impacting people's towns, pvp, even their ability to
connect to the server and play.
There is
always going to be strife over things that change on Loka, no matter what (that's game development). There will always be features added to Loka. There will always be bugs on Loka. We may fix bugs or add features that some people don't care about at all. That's an inherent disadvantage of Loka being a bit of an "Everything Server." Some people come to Loka for towns, some for conquest, some for lore/rp. So it's easy to understand that the Lore crowd doesn't give two shits about anything involving Conquest, and that's understandable. That said, Loka is great in part because of small, fun little features like Blood (other examples, I would say are the Fishing expansion, Custom Crafting, etc) and we're going to keep adding stuff like that continue to add value and depth to the server. Given I am but one person, and our other developer is still slowly ramping up, bug fixes are going to be prioritized over how many people they affect or how potentially abusable/broken they are. Not being able to bone-meal grass is an understandably frustrating problem, but it's unfortunately not a pressing issue for most players. If it were a simple fix, it'd be fixed by now.