Melon
Active Member
I’ve said that before, but I honestly think that if you are part of the « good players » then you almost definitely have enough game knowledge to figure out a workaround to your opponents spamming KB
My entire argument is that you CAN’T stick them. You can generate space whenever you want by hitting them with KB, there’s no way to apply pressure anymore.
Plenty of people still get kills/win fights even against the top players using kb, so I don’t see how the skill ceiling gets extremely damaged from such a feature?
but at the same time it makes better players invincible. This makes it so that in conquest, the majority of people who die in the beginning are just newer players who can't even survive with kb. There is no way to target and take out better players, you won't be able to kill them.
Actual players are not going to die until they are outnumbered.The only time people die now adays is if they accidentally pot late, are getting ganked by like 3+ people, or if they are actually completely out of potions. It is no longer possible to utilize the 33% damage increase to apply kill pressure, unless you are swarming the other player with a horde of people.
Yeah, it helps them survive if they have no idea how to refill. But it also effects every other player on the server who already does know how to refill. There has to be SOME skill requirement in order to play conquest. KB isn't saving some recruit from qding on their face while in a 4v1.Also you talk about playing around your team, but we still see how recruits die despite fighting an isolated opponent in a 4v1… If they don’t know how to play well on loka yet, they obviously need something to help them survive a bit while they learn the ropes.
Mainhanding KB is not the problem, its the way that KB is used to remove pressure whenever you are put in disadvantage. You don't need to learn how to refill properly or escape a chain when you have KB. Advantage state doesn't exist anymore, you just take neutral trades until they are drained. That is how it takes away from the actual skill ceiling. And on the topic of mainhanding, while it doesn't give the player using it a way to get kills, do you think its fair to be completely immune to being chased unless its a group of like 3+ people?In any case, you won’t get kills by mainhanding KB. You’ll probably even get targeted for playing like that, so imo players will eventually stray away from using a KB sword as their main weapon and transition to a more traditional potpvp playstyle, so as to get the coveted loka kill ego boost.
It's unbearable to players who play the actual gamemode. Diamond pot with KB is just an indefinite neutral state until a player has to reshulker. Everyone enjoys using it as a crutch as it is easy to use and they don't die, rather than being forced to learn how to actually refill in any sort of 1v1 or escape a chain. And in conquest, you are no longer able to play for kills, you can only play for damage unless you are targeting someone with a group of people. You are immediately KBed off whoever you chase, by them and their teammates.Once again, KB abuse is only noticeable and ultimately « unbearable » in higher level circles, of which only a few members wish to remove the KB enchantment, judging from the reactions to your post.